Skip to content

synthercat/VR-Maze

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

4 Commits
 
 
 
 
 
 
 
 

Repository files navigation

Project from Udacity's VR course

Name Antonis Savvidis
Build Platform Android
Unity Version 5.5.1f1
GVR SDK 1.0.3

Added :

  • API set to 19 (google recommended min-API for cardboard)
  • Created chest animation
  • Created chest script that enables the resetUI when opened and destroys it's boxcollider
  • Key Script that also play different sound for key collection
  • Key UI to show ownership of found key
  • Instrucions
  • Completed Maze construction
  • Completed coin placement
  • Completed main waypoints placement
  • Added mesh collider to the Temple to avoid clicking it from outside without going through the door

Fixes :

  • Faster lerp speed for waypoints
  • Comverted all visible shaders to mobile / unlit

Ok here is what I did so far :

  • Added Lerp movement to Udacity's provided waypoints for smoother transition (with the ability to pause between waypoints)
  • Added Udacity Icon to the app
  • Added rotate animation to the coins
  • Added UI that counts the collected coins
  • Changed Atlas-1 material for better performace
  • Changed GI to Realtime for quick testing
  • Changed prefab shaders to mobile or Unlit for performance
  • Removed shadows from the waypoint objects
  • Modeled my own walls for better placement
  • Created material from them

About

A simple VR Maze game

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages