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0.35 interface updates
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spazzo966 committed Nov 19, 2023
1 parent 4c98b37 commit 75152d5
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Showing 7 changed files with 952 additions and 891 deletions.
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Expand Up @@ -22,7 +22,8 @@
<Style name="Spazzo_TopPanelDeathLabel" template="DeathTimerLabel" height="25" vjustify="Middle" hjustify="Center" />
<Style name="Spazzo_TopPanelDeathLabelWide" template="Spazzo_TopPanelDeathLabel" height="30" />
<Style name="Spazzo_TopPanelDeathLabelCompact" template="Spazzo_TopPanelDeathLabel" height="22" />
<Style name="Spazzo_TopPanelVikingDeathLabel" template="Spazzo_TopPanelDeathLabel" height="14" hjustify="Left" />
<Style name="Spazzo_TopPanelVikingDeathLabel" template="Spazzo_TopPanelDeathLabel" height="15" hjustify="Left" />
<Style name="Spazzo_TopPanelVikingDeathLabelUltrawide" template="Spazzo_TopPanelVikingDeathLabel" vjustify="Top" />
<Style name="Spazzo_TopPanelAbilCooldownLabel" template="Storm_AbilityTopBar_Modified" height="12" />
<Style name="Spazzo_TopPanelAbilCooldownLabel_Heroic" template="Storm_AbilityTopBar_Modified" height="18" />
<Style name="Spazzo_TopPanelAbilCooldownLabel_Debug" template="Spazzo_TopPanelAbilCooldownLabel_Heroic" height="8" />
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Expand Up @@ -3526,7 +3526,7 @@
</State>
<State name="HeroGarroshSeasonedSoldier">
<When type="Property" frame="$ancestor[@type=UnitStatusFrame]" unit="HeroGarrosh"/>
<When type="Property" frame="$ancestor[@name=SelectionUnitStatusPanel]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon6/IconImage" texture="Assets\Textures\storm_ui_icon_garrosh_armor_up.dds"/>
<When type="Property" frame="$ancestor[@name=SelectionUnitStatusPanel]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon6/IconImage" texture="Assets\Textures\storm_ui_icon_garrosh_bloodthirst.dds"/>
<When type="StateGroup" frame="$ancestor[@name=SelectionUnitStatusPanel]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon6/IconImage" TextureState="TierSelected" />
<Action type="SetProperty" frame="HeroAbil2/UnitAbilCharge" Visible="True" />
<Action type="SetProperty" frame="HeroAbil2/UnitAbilCharge" AbilityLink="GarroshBloodthirst" />
Expand Down Expand Up @@ -4294,7 +4294,7 @@
</State>
<State name="DiabloHasSoulShieldTalent">
<When type="Property" frame="$ancestor[@type=UnitStatusFrame]" unit="HeroDiablo"/>
<When type="Property" frame="$ancestor[@name=DummyAncestorRelationFrame]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon1/IconImage" texture="Assets\Textures\storm_ui_icon_talent_spellshield.dds"/>
<When type="Property" frame="$ancestor[@name=DummyAncestorRelationFrame]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon1/IconImage" texture="Assets\Textures\storm_ui_icon_Talent_HardenedShield.dds"/>
<When type="StateGroup" frame="$ancestor[@name=DummyAncestorRelationFrame]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon1/IconImage" TextureState="TierSelected" />
<When type="Property" frame="$this/T1ControllerFrame" Visible="True"/>
<Action type="SetProperty" frame="LabelT1" Text="SoulShield" />
Expand Down Expand Up @@ -4482,7 +4482,7 @@
<Action type="SetProperty" frame="HeroActiveAbilT1/UnitAbilFrame" AbilityLink="TyrandeTrueshotAura" />
</State>
<State name="SgtHammerMaelstromRounds">
<When type="Property" frame="$ancestor[@name=DummyAncestorRelationFrame]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon1/IconImage" texture="Assets\Textures\storm_ui_icon_sgthammer_siegemode_var1.dds"/>
<When type="Property" frame="$ancestor[@name=DummyAncestorRelationFrame]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon1/IconImage" texture="Assets\Textures\storm_ui_icon_sgthammer_siegemode_var2.dds"/>
<When type="StateGroup" frame="$ancestor[@name=DummyAncestorRelationFrame]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon1/IconImage" TextureState="TierSelected" />
<When type="Property" frame="$this/T1ControllerFrame" Visible="True"/>
<Action type="SetProperty" frame="LabelT1" Text="SgtHammerSiegeModeMaelstromRounds" />
Expand Down Expand Up @@ -7643,21 +7643,6 @@
</Frame>
</Frame>
</Frame>
<Frame type="UnitStatusAbilIcon" name="UnitAbilFrameBackup" template="SpazzoCustomTopBarAbilities/AbilityTopBarTalentContainerTemplate/UnitAbilFrame">
<AbilityLink val="NULL" />
<Frame type="AbilIcon" name="AbilIcon">
<Frame type="Image" name="IconImage">
<Alpha val="0" />
<Visible val="false" />
<Unclipped val="false"/>
</Frame>
<Frame type="Label" name="CooldownLabel">
<StateGroup name="LabelStateGroup">
<DefaultState val="Heroic" />
</StateGroup>
</Frame>
</Frame>
</Frame>
<Frame type="UnitStatusAbilCharge" name="AbilityCharge">
<Frame type="Label" name="ChargesLabel">
<StateGroup name="LabelStateGroup">
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Expand Up @@ -771,6 +771,19 @@
<Action type="SetProperty" frame="$this/TalentTreeBorder/IconBorderImage" Visible="False" />
<Action type="SetState" frame="$this" Group="BaselineType" State="HasNone"/>
</State>
<State name="RexxarDummyState">
<When type="Property" frame="$ancestor[@type=UnitStatusFrame]" unit="HeroRexxar"/>
<When type="Property" frame="$ancestor[@name=DummyAncestorRelationFrame]/BottomPanelDetector" Text="False" />
<When type="Property" frame="$Talent0MasterSetting/ShowNonQuests/CheckBoxButton" Toggled="True"/>
<Action type="SetProperty" frame="$this/UnitAbilFrame" AbilityLink="NULL" />
<Action type="SetProperty" frame="$this/UnitStatusBehaviorIconBaselineQuest" Behavior="NULL" />
<Action type="SetProperty" frame="$this/UnitChargeFrame" AbilityLink="NULL" />
<Action type="SetProperty" frame="$this/UnitChargeFrame" ChargeLink="NULL" />
<Action type="SetProperty" frame="$this/UnitChargeFrame" ChargeLocation="Unit" />
<Action type="SetProperty" frame="$this/TalentTreeBorder" Visible="False" />
<Action type="SetProperty" frame="$this/TalentTreeBorder/IconBorderImage" Visible="False" />
<Action type="SetState" frame="$this" Group="BaselineType" State="HasNone"/>
</State>
<State name="DeathwingHeroicAvailableForChoice">
<When type="Property" frame="$ancestor[@type=UnitStatusFrame]" unit="HeroDeathwing"/>
<When type="Property" frame="$Talent0MasterSetting/ShowActives/CheckBoxButton" Toggled="True"/>
Expand Down Expand Up @@ -2458,6 +2471,17 @@
<Action type="SetProperty" frame="$parent/BuffDurationT1" Behavior="JunkratConcussionMineBlowEmUpBonusDamageBehavior" />
<Action type="SetState" frame="$this" Group="UsesTokens" State="False"/>
</State>
<State name="DwarfBlock">
<When type="StateGroup" frame="$ancestor[@name=DummyAncestorRelationFrame]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon1/IconImage" TextureState="TierSelected"/>
<When type="Property" frame="$ancestor[@type=UnitStatusFrame]" Unit="HeroMuradin"/>
<When type="Property" frame="$ancestor[@name=DummyAncestorRelationFrame]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon1/IconImage" texture="Assets\Textures\storm_ui_icon_Muradin_Dwarftoss.dds"/>
<When type="Property" frame="$ancestor[@type=UnitStatusFrame]/T1QuestControllerFrame" Visible="False"/>
<When type="Property" frame="$Talent1MasterSetting/ShowNonQuests/CheckBoxButton" Toggled="True"/>
<When type="Property" frame="$ancestor[@name=DummyAncestorRelationFrame]/BottomPanelDetector" Text="False" />
<Action type="SetProperty" frame="$parent/QuestStackCounterT1" Behavior="NULL" />
<Action type="SetProperty" frame="$parent/BuffDurationT1" Behavior="TalentBucketBlock" />
<Action type="SetState" frame="$this" Group="UsesTokens" State="False"/>
</State>
<State name="NoState">
<Action type="SetProperty" frame="$parent/QuestStackCounterT1" Behavior="NULL" />
<Action type="SetProperty" frame="$parent/QuestStackCounterT1" Visible="False" />
Expand Down Expand Up @@ -2842,6 +2866,20 @@
<Action type="SetState" frame="$this" Group="UsesTokens" State="True"/>
<Action type="ApplyTemplate" frame="$parent/VisiblityControllerFrame" template="SpazzoCustomTopBarQuests/VisibityControllerFrameDontHideAtCompletion"/>
</State>
<State name="ReflexiveBlock">
<When type="Property" frame="$ancestor[@type=UnitStatusFrame]" Unit="HeroIllidan"/>
<When type="StateGroup" frame="$ancestor[@name=DummyAncestorRelationFrame]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon2/IconImage" TextureState="TierSelected"/>
<When type="Property" frame="$Talent2MasterSetting/ShowNonQuests/CheckBoxButton" Toggled="True"/>
<When type="Property" frame="$ancestor[@name=DummyAncestorRelationFrame]/BottomPanelDetector" Text="False" />
<When type="Property" frame="$ancestor[@name=DummyAncestorRelationFrame]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon2/IconImage" texture="Assets\Textures\storm_ui_icon_illidan_dive.dds"/>
<Action type="SetProperty" frame="$parent/QuestStackCounterT2" Behavior="TalentBucketBlock" />
<Action type="SetProperty" frame="$parent/BuffDurationT2" Behavior="TalentBucketBlock" />
<Action type="SetProperty" frame="$parent/QuestStackCounterT2/BehaviorIcon/StackLabel" Style="Spazzo_TopPanelQuestLabel_NotQuest" />
<Action type="SetProperty" frame="$parent/QuestStackCounterT2/BehaviorIcon/StackProgressBar/FillImageContainer/FillImage" AdjustmentColor="255,200,200,200" />
<Action type="SetProperty" frame="$parent/QuestStackCounterT2/BehaviorIcon/StackProgressBar/FillImageContainer/FillImage" Alpha="130" />
<Action type="SetProperty" frame="$parent/QuestStackCounterT2/BehaviorIcon/StackProgressBar/FillImageContainer/FillImage" ColorAdjustMode="Fill" />
<Action type="SetState" frame="$this" Group="UsesTokens" State="True"/>
</State>
<State name="NoState">
<Action type="SetProperty" frame="$parent/QuestStackCounterT2" Behavior="NULL" />
<Action type="SetProperty" frame="$parent/QuestStackCounterT2" Visible="False" />
Expand All @@ -2868,7 +2906,7 @@
</State>
<State name="MaelstromWeapon">
<When type="StateGroup" frame="$ancestor[@name=DummyAncestorRelationFrame]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon3/IconImage" TextureState="TierSelected"/>
<When type="Property" frame="$ancestor[@name=DummyAncestorRelationFrame]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon3/IconImage" texture="Assets\Textures\storm_ui_icon_thrall_windfury_var1.dds"/>
<When type="Property" frame="$ancestor[@name=DummyAncestorRelationFrame]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon3/IconImage" texture="Assets\Textures\storm_ui_icon_thrall_windfury.dds"/>
<When type="Property" frame="$ancestor[@type=UnitStatusFrame]/T3QuestControllerFrame" Visible="True"/>
<Action type="SetProperty" frame="$parent" Behavior="ThrallMaelstromWeaponTokenCounter" />
<Action type="ApplyTemplate" frame="$parent/VisiblityControllerFrame" template="SpazzoCustomTopBarQuests/VisibityControllerFrameDontHideAtCompletion"/>
Expand Down Expand Up @@ -3718,7 +3756,7 @@
<DefaultState val="NoState" />
<State name="Zanshin">
<When type="StateGroup" frame="$ancestor[@name=DummyAncestorRelationFrame]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon7/IconImage" TextureState="TierSelected"/>
<When type="Property" frame="$ancestor[@name=DummyAncestorRelationFrame]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon7/IconImage" texture="Assets\Textures\storm_ui_icon_genji_deflect_b.dds"/>
<When type="Property" frame="$ancestor[@name=DummyAncestorRelationFrame]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon7/IconImage" texture="Assets\Textures\storm_ui_icon_genji_deflect.dds"/>
<When type="Property" frame="$ancestor[@type=UnitStatusFrame]/T7QuestControllerFrame" Visible="True"/>
<Action type="SetProperty" frame="$parent" Behavior="GenjiDeflectZanshin" />
</State>
Expand All @@ -3738,7 +3776,7 @@
<When type="StateGroup" frame="$ancestor[@name=DummyAncestorRelationFrame]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon7/IconImage" TextureState="TierSelected"/>
<When type="Property" frame="$Talent7MasterSetting/ShowNonQuests/CheckBoxButton" Toggled="True"/>
<When type="Property" frame="$ancestor[@name=DummyAncestorRelationFrame]/BottomPanelDetector" Text="False" />
<When type="Property" frame="$ancestor[@name=DummyAncestorRelationFrame]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon7/IconImage" texture="Assets\Textures\storm_ui_icon_malfurion_moonfire_a.dds"/>
<When type="Property" frame="$ancestor[@name=DummyAncestorRelationFrame]/$parent/HeroSelectedTalentTreeFrame/TalentTreeIcon7/IconImage" texture="Assets\Textures\storm_ui_icon_malfurion_moonfire.dds"/>
<Action type="SetProperty" frame="$parent" Behavior="MalfurionMoonfireLunarShowerTokenCounter" />
<Action type="SetProperty" frame="$parent/BehaviorIcon/StackLabel" Style="Spazzo_TopPanelQuestLabel_NotQuest" />
<Action type="SetProperty" frame="$parent/BehaviorIcon/StackProgressBar/FillImageContainer/FillImage" AdjustmentColor="255,200,200,200" />
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