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Update CHANGELOG.md (#1914)
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oblm authored Mar 17, 2020
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Expand Up @@ -6,6 +6,22 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0

## [Unreleased-`x.y.z`] - 2020-xx-xx

## [`0.8.1`] - 2020-03-17
### Adapted from 0.8.1-preview
### Features:
- **SpatialOS GDK for Unreal** > **Editor Settings** > **Region Settings** has been moved to **SpatialOS GDK for Unreal** > **Runtime Settings** > **Region Settings**.
- You can now choose which SpatialOS service region you want to use by adjusting the **Region where services are located** setting. You must use the service region that you're geographically located in.
- Deployments can now be launched in China, when the **Region where services are located** is set to `CN`.
- Updated the version of the local API service used by the UnrealGDK.
- The Spatial output log will now be open by default.
- The GDK now uses SpatialOS 14.5.0.

### Bug fixes:
- Replicated references to newly created dynamic subobjects will now be resolved correctly.
- Fixed a bug that caused the local API service to memory leak.
- Errors are now correctly reported when you try to launch a cloud deployment without an assembly.
- The Start deployment button will no longer become greyed out when a `spatial auth login` process times out.

## [`0.8.1-preview`] - 2020-03-16
### Features:
- **SpatialOS GDK for Unreal** > **Editor Settings** > **Region Settings** has been moved to **SpatialOS GDK for Unreal** > **Runtime Settings** > **Region Settings**.
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