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✅ Build Status Check ( branch) #154

✅ Build Status Check ( branch)

✅ Build Status Check ( branch) #154

Triggered via push January 9, 2024 07:53
Status Failure
Total duration 1m 40s
Artifacts
build_audio
25s
build_audio
build_audio_openal
36s
build_audio_openal
build_ecs
11s
build_ecs
build_ecs_components
4s
build_ecs_components
build_editor_common
16s
build_editor_common
build_editor_desktop
1m 27s
build_editor_desktop
build_editor_view_models
18s
build_editor_view_models
build_extensions_resources
7s
build_extensions_resources
build_input
16s
build_input
build_maths
13s
build_maths
build_platform
12s
build_platform
build_platform_desktop
15s
build_platform_desktop
build_rendering
16s
build_rendering
build_rendering_opengl
20s
build_rendering_opengl
build_resources
12s
build_resources
build_runtime
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build_utilities
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2 errors and 60 warnings
build_ecs_components
Process completed with exit code 1.
build_extensions_resources
Process completed with exit code 1.
build_editor_common: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Return type of 'ImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_editor_common: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_editor_common: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Return type of 'IImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_editor_common: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_editor_common: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L57
Non-nullable property 'Fragment' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_editor_common: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L59
Non-nullable property 'Vertex' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_editor_common: FinalEngine.Rendering/Pipeline/IShaderProgram.cs#L9
Avoid empty interfaces (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1040)
build_editor_common: FinalEngine.Rendering/Loaders/Textures/Texture2DResourceLoader.cs#L22
Change type of field 'invoker' from 'FinalEngine.Rendering.Loaders.Invocation.IImageInvoker' to 'FinalEngine.Rendering.Loaders.Invocation.ImageInvoker' for improved performance (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1859)
build_editor_common: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L55
'ShaderProgramResourceLoader.ProgramData' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
build_editor_common: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L55
Type 'ProgramData' can be sealed because it has no subtypes in its containing assembly and is not externally visible (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1852)
build_editor_view_models: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Return type of 'ImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_editor_view_models: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_editor_view_models: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Return type of 'IImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_editor_view_models: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_editor_view_models: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L57
Non-nullable property 'Fragment' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_editor_view_models: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L59
Non-nullable property 'Vertex' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_editor_view_models: FinalEngine.Rendering/Pipeline/IShaderProgram.cs#L9
Avoid empty interfaces (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1040)
build_editor_view_models: FinalEngine.Rendering/Loaders/Textures/Texture2DResourceLoader.cs#L22
Change type of field 'invoker' from 'FinalEngine.Rendering.Loaders.Invocation.IImageInvoker' to 'FinalEngine.Rendering.Loaders.Invocation.ImageInvoker' for improved performance (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1859)
build_editor_view_models: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L55
'ShaderProgramResourceLoader.ProgramData' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
build_editor_view_models: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L55
Type 'ProgramData' can be sealed because it has no subtypes in its containing assembly and is not externally visible (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1852)
build_rendering: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Return type of 'ImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_rendering: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_rendering: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Return type of 'IImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_rendering: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_rendering: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L57
Non-nullable property 'Fragment' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_rendering: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L59
Non-nullable property 'Vertex' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_rendering: FinalEngine.Rendering/Pipeline/IShaderProgram.cs#L9
Avoid empty interfaces (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1040)
build_rendering: FinalEngine.Rendering/Loaders/Textures/Texture2DResourceLoader.cs#L22
Change type of field 'invoker' from 'FinalEngine.Rendering.Loaders.Invocation.IImageInvoker' to 'FinalEngine.Rendering.Loaders.Invocation.ImageInvoker' for improved performance (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1859)
build_rendering: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L55
'ShaderProgramResourceLoader.ProgramData' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
build_rendering: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L55
Type 'ProgramData' can be sealed because it has no subtypes in its containing assembly and is not externally visible (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1852)
build_runtime: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Return type of 'ImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_runtime: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_runtime: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Return type of 'IImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_runtime: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_runtime: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L57
Non-nullable property 'Fragment' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_runtime: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L59
Non-nullable property 'Vertex' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_runtime: FinalEngine.Rendering/Pipeline/IShaderProgram.cs#L9
Avoid empty interfaces (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1040)
build_runtime: FinalEngine.Rendering/Loaders/Textures/Texture2DResourceLoader.cs#L22
Change type of field 'invoker' from 'FinalEngine.Rendering.Loaders.Invocation.IImageInvoker' to 'FinalEngine.Rendering.Loaders.Invocation.ImageInvoker' for improved performance (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1859)
build_runtime: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L55
'ShaderProgramResourceLoader.ProgramData' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
build_runtime: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L55
Type 'ProgramData' can be sealed because it has no subtypes in its containing assembly and is not externally visible (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1852)
build_rendering_opengl: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Return type of 'ImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_rendering_opengl: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_rendering_opengl: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Return type of 'IImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_rendering_opengl: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_rendering_opengl: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L57
Non-nullable property 'Fragment' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_rendering_opengl: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L59
Non-nullable property 'Vertex' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_rendering_opengl: FinalEngine.Rendering/Pipeline/IShaderProgram.cs#L9
Avoid empty interfaces (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1040)
build_rendering_opengl: FinalEngine.Rendering/Loaders/Textures/Texture2DResourceLoader.cs#L22
Change type of field 'invoker' from 'FinalEngine.Rendering.Loaders.Invocation.IImageInvoker' to 'FinalEngine.Rendering.Loaders.Invocation.ImageInvoker' for improved performance (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1859)
build_rendering_opengl: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L55
'ShaderProgramResourceLoader.ProgramData' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
build_rendering_opengl: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L55
Type 'ProgramData' can be sealed because it has no subtypes in its containing assembly and is not externally visible (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1852)
build_editor_desktop: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Return type of 'ImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_editor_desktop: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_editor_desktop: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Return type of 'IImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_editor_desktop: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_editor_desktop: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L57
Non-nullable property 'Fragment' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_editor_desktop: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L59
Non-nullable property 'Vertex' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_editor_desktop: FinalEngine.Rendering/Pipeline/IShaderProgram.cs#L9
Avoid empty interfaces (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1040)
build_editor_desktop: FinalEngine.Rendering/Loaders/Textures/Texture2DResourceLoader.cs#L22
Change type of field 'invoker' from 'FinalEngine.Rendering.Loaders.Invocation.IImageInvoker' to 'FinalEngine.Rendering.Loaders.Invocation.ImageInvoker' for improved performance (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1859)
build_editor_desktop: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L55
'ShaderProgramResourceLoader.ProgramData' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
build_editor_desktop: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L55
Type 'ProgramData' can be sealed because it has no subtypes in its containing assembly and is not externally visible (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1852)