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Curve restructuring #529
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Curve restructuring #529
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…he frenet frame calculation into another class.
… and normal calculation into an interface.
…n extra interface.
…urve abstract so that now the baseShapes can be configurated with more constraints
…ics/scenery into curve_restructuring Merge the updated revision of the 'drop operator' and the visibility change
skalarproduktraum
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Nov 6, 2023
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Apart from some minor points in the reorganisation, this looks good 👍 Have a look at my comments!
src/main/kotlin/graphics/scenery/geometry/curve/BaseShapesFromSingleShape.kt
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src/main/kotlin/graphics/scenery/geometry/curve/FrenetFrameCalculation.kt
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* MathLine renamed to PositionDirection, with arguments interchanged * FrenetOrientedCurve renamed to FrenetCurve * Calculation (CurveGeometryCalculation, FrenetFrameCalculation) objects removed and merged into FrenetCurve and DefaultCurve * PartialCurveMesh renamed to PartialCurve * inheritance patterns improved in SingleMeshCurve, PartialCurve, Helix and DefaultCurve
skalarproduktraum
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Mar 14, 2024
…ullingMode material properties
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This pull request reorders the Curve class. Specifically, it breaks it down into an Interface and an abstract class. This allows for more flexibility. In our case, it allows the user to choose a single base shape or if they want to trade more flexibly for a slightly worse performance.
Also cleaned up the code a bit, for example, put the coverOrTop attribute into an enum.