This plugin streams objects, pickups, checkpoints, race checkpoints, map icons, 3D text labels, and actors at user-defined server ticks. Basic area detection is also included. Because it is written entirely in C++, much of the overhead from PAWN is avoided. This streamer, as a result, is quite a bit faster than any other implementation currently available in PAWN.
Documentation can be found on the wiki.
The latest binaries for Windows and Linux can be found on the releases page.