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Add cvar for stamina restoration speed based on fps reference. #1005

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Garey27
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@Garey27 Garey27 commented Aug 27, 2024

This PR fixes time to restore stamina after jump based on reference fps.

Which described on another PR:
#755

After setting cvar mp_stamina_restore_rate to “100.0”, players with no matter how high (1000) or low (30) fps will have the same stamina recovery rate after a jump as they would have with 100 fps.

@Vaqtincha
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ifdef REGAMEDLL_ADD forget ?

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