changed activation job back to push event for control on the branch #524
Workflow file for this run
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name: Unit Test Workflow | |
on: | |
push: | |
branches-ignore: | |
# do not execute this on the master branch - we have a CI action for that | |
- master | |
pull_request: | |
branches-ignore: | |
# do not execute this on the master branch - we have a CI action for that | |
- master | |
jobs: | |
testAllModes: | |
name: Test in ${{ matrix.testMode }} | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
projectPath: | |
- . | |
testMode: | |
- playmode | |
- editmode | |
steps: | |
- uses: actions/checkout@v2 | |
- uses: actions/cache@v2 | |
with: | |
path: ${{ matrix.projectPath }}/Library | |
key: Library-${{ matrix.projectPath }} | |
restore-keys: | | |
Library- | |
- uses: game-ci/unity-test-runner@v2 | |
id: tests | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE_2021_3_8 }} | |
with: | |
projectPath: ${{ matrix.projectPath }} | |
testMode: ${{ matrix.testMode }} | |
artifactsPath: ${{ matrix.testMode }}-artifacts | |
githubToken: ${{ secrets.GITHUB_TOKEN }} | |
checkName: ${{ matrix.testMode }} Test Results | |
- uses: actions/upload-artifact@v2 | |
if: always() | |
with: | |
name: Test results for ${{ matrix.testMode }} | |
path: ${{ steps.tests.outputs.artifactsPath }} |