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Describe the bug With the latest VRM4U master branch and UE5.5, importing specific .vrm causes Crash
Screenshots, log
LoginId:3a8dd7774f04e1abb05386bf3f9e8243 EpicAccountId:db7001b939c242bb80ee1f7e9f55fe39 Assertion failed: MipView.GammaSpace == LayerData.SourceGammaSpace [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\TextureDerivedDataTask.cpp] [Line: 410] UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Core UnrealEditor_Engine UnrealEditor UnrealEditor UnrealEditor_Core UnrealEditor_Core UnrealEditor_Core UnrealEditor_Core UnrealEditor_Core UnrealEditor_Core UnrealEditor_Core kernel32 ntdll
UECC-Windows-C6F9830F406FB5CD79BF12B4D6A0C2FA_0000.zip
VRM: Alice.zip
UnrealEngine Version: UE5.5
The text was updated successfully, but these errors were encountered:
Hi. Fixed in version 20241213. Please use the latest version. Thanks.
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Describe the bug
With the latest VRM4U master branch and UE5.5, importing specific .vrm causes Crash
Screenshots, log
UECC-Windows-C6F9830F406FB5CD79BF12B4D6A0C2FA_0000.zip
VRM:
Alice.zip
UnrealEngine Version:
UE5.5
The text was updated successfully, but these errors were encountered: