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Releases: rutgerkok/Pokkit
Releases · rutgerkok/Pokkit
Pokkit 0.5
- Basic particle support
- More methods implemented in
Player
- Title support
- Basic statistics support
- More block events are now supported
- Fixes to entity damage events
- Lots of other small changes
Shoutout to @MrPowerGamerBR, who implemented most of the changes!
Pokkit 0.4
Plugin compatibility list:
https://docs.google.com/spreadsheets/d/1afyyvkdQWyJO6bv1kzofrJxqniqlg28TKqr3YK6ouic
(Tested) plugins fixed from v0.3 to v0.4
- GriefPrevention (Claims are working now)
- TreeAssist (Still throws exceptions on breaking trees, but now the trees auto-magically breaks)
- ChopTree (Use this if you want a TreeAssist-like plugin)
- ChestShop
Changelog:
- Fixed a issue where the Material was getting the wrong item, I still don't know what @rutgerkok was doing on that method, but hey, it is now fixed!
- Now we are caching
PokkitWorld
because some plugins (e.g. GriefPrevention) saves theWorld
in a variable, if we create a newPokkitWorld
everytime the plugin will always think it is a different plugin, so we need to cache the world. - We are removing
throws Pokkit.unsupported()
fromgetAcheviement()
and ```setPortalCooldown(...)
, this fixes GriefPrevention errors on startup. - Implemented
getEyeHeight()
andgetEyeLocation()
, fixing #10 - Added
PokkitEntity
, does nothing useful, but was needed for implementing new methods in World/Chunk. - Implemented
getEntities()
inPokkitWorld
andPokkitChunk
- Added
PokkitChunkSnapshot
, implementsChunkSnapshot
, still not 100% implemented due to the missingPokkitBiome
, but the implemention fixes GriefPrevention (we could call this "hey we fixed GriefPrevention" update, right? 😋) - Implemented
getChunkSnapshot()
inPokkitChunk
- Implemented (very poorly)
PokkitPlayer#hasPotionEffect(...)
- Implemented a lot of blocks, entities and players related events, fixing a lot of plugins! If you tested a plugin that loaded correctly but didn't do anything, try again now!
Pokkit 0.3
Most of the work in this release was done by @MrPowerGamerBR. Thank you!
- Fixed all Nukkit plugins loaded after Pokkit being treated as Bukkit plugins.
- Implement a lot of methods in
World
getPVP()
getHighestBlockAt(..)
getHighestBlockYAt(..)
getLoadedChunks()
getWorldFolder()
isChunkInUse(..)
isChunkLoaded(..)
loadChunk(..)
regenerateChunk(..)
unloadChunk(..)
unloadChunkRequest(..)
- Implement
Player.isFlying()
andPlayer.getPortalCooldown()
- Implement
Server.getOfflinePlayers()
- Stubbed out some methods
Entity.isInsideVehicle()
,Entity.getPassenger()
,Player.playEffect
Pokkit 0.2
Release v0.2
- Fix many errors!
- Compatible with latest Nukkit as of September 22, 2016
- If you use Pokkit v0.1, pls change to the latest version!
Pokkit 0.1
- Initial release.