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upgraded DnsClient lib to 1.7.0
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rmbolger committed Mar 26, 2023
1 parent 589df23 commit 572a378
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6 changes: 5 additions & 1 deletion CHANGELOG.md
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## 1.0 (2020-06-14)
## 1.1.0 (2023-03-25)

* Upgraded DnsClient library version to 1.7.0 which includes support for parsing many additional record types including TLSA, RRSIG, DS, NSEC, DNSKEY, NAPTR, NSEC3, NSEC3PARAM, and SPF

## 1.0.0 (2020-06-14)

* Initial Release
* Added functions
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14 changes: 5 additions & 9 deletions DnsClient-PS/DnsClient-PS.psd1
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@{

RootModule = 'DnsClient-PS.psm1'
ModuleVersion = '1.0.0'
ModuleVersion = '1.1.0'
GUID = '698438cc-f80d-4b88-aa04-16e302c1f326'
Author = 'Ryan Bolger'
Copyright = '(c) 2020 Ryan Bolger. All rights reserved.'
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# Assemblies that must be loaded prior to importing this module
RequiredAssemblies = @(
'lib\System.Buffers.4.4.0-netstandard2.0.dll'
'lib\DnsClient.1.3.1-netstandard2.0.dll'
'lib\System.Buffers.4.5.1-netstandard2.0.dll'
'lib\DnsClient.1.7.0-netstandard2.0.dll'
)

# Format files (.ps1xml) to be loaded when importing this module
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# ReleaseNotes of this module
ReleaseNotes = @'
## 1.0 (2020-06-14)
## 1.1.0 (2023-03-25)
* Initial Release
* Added functions
* Get-DnsClientSetting
* Resolve-Dns
* Set-DnsClientSetting
* Upgraded DnsClient library version to 1.7.0 which includes support for parsing many additional record types including TLSA, RRSIG, DS, NSEC, DNSKEY, NAPTR, NSEC3, NSEC3PARAM, and SPF
'@

} # End of PSData hashtable
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39 changes: 0 additions & 39 deletions DnsClient-PS/lib/System.Buffers.4.4.0-netstandard2.0.xml

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38 changes: 38 additions & 0 deletions DnsClient-PS/lib/System.Buffers.4.5.1-netstandard2.0.xml
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<?xml version="1.0" encoding="utf-8"?><doc>
<assembly>
<name>System.Buffers</name>
</assembly>
<members>
<member name="T:System.Buffers.ArrayPool`1">
<summary>Provides a resource pool that enables reusing instances of type <see cref="T[]"></see>.</summary>
<typeparam name="T">The type of the objects that are in the resource pool.</typeparam>
</member>
<member name="M:System.Buffers.ArrayPool`1.#ctor">
<summary>Initializes a new instance of the <see cref="T:System.Buffers.ArrayPool`1"></see> class.</summary>
</member>
<member name="M:System.Buffers.ArrayPool`1.Create">
<summary>Creates a new instance of the <see cref="T:System.Buffers.ArrayPool`1"></see> class.</summary>
<returns>A new instance of the <see cref="System.Buffers.ArrayPool`1"></see> class.</returns>
</member>
<member name="M:System.Buffers.ArrayPool`1.Create(System.Int32,System.Int32)">
<summary>Creates a new instance of the <see cref="T:System.Buffers.ArrayPool`1"></see> class using the specifed configuration.</summary>
<param name="maxArrayLength">The maximum length of an array instance that may be stored in the pool.</param>
<param name="maxArraysPerBucket">The maximum number of array instances that may be stored in each bucket in the pool. The pool groups arrays of similar lengths into buckets for faster access.</param>
<returns>A new instance of the <see cref="System.Buffers.ArrayPool`1"></see> class with the specified configuration.</returns>
</member>
<member name="M:System.Buffers.ArrayPool`1.Rent(System.Int32)">
<summary>Retrieves a buffer that is at least the requested length.</summary>
<param name="minimumLength">The minimum length of the array.</param>
<returns>An array of type <see cref="T[]"></see> that is at least <paramref name="minimumLength">minimumLength</paramref> in length.</returns>
</member>
<member name="M:System.Buffers.ArrayPool`1.Return(`0[],System.Boolean)">
<summary>Returns an array to the pool that was previously obtained using the <see cref="M:System.Buffers.ArrayPool`1.Rent(System.Int32)"></see> method on the same <see cref="T:System.Buffers.ArrayPool`1"></see> instance.</summary>
<param name="array">A buffer to return to the pool that was previously obtained using the <see cref="M:System.Buffers.ArrayPool`1.Rent(System.Int32)"></see> method.</param>
<param name="clearArray">Indicates whether the contents of the buffer should be cleared before reuse. If <paramref name="clearArray">clearArray</paramref> is set to true, and if the pool will store the buffer to enable subsequent reuse, the <see cref="M:System.Buffers.ArrayPool`1.Return(`0[],System.Boolean)"></see> method will clear the <paramref name="array">array</paramref> of its contents so that a subsequent caller using the <see cref="M:System.Buffers.ArrayPool`1.Rent(System.Int32)"></see> method will not see the content of the previous caller. If <paramref name="clearArray">clearArray</paramref> is set to false or if the pool will release the buffer, the array&amp;#39;s contents are left unchanged.</param>
</member>
<member name="P:System.Buffers.ArrayPool`1.Shared">
<summary>Gets a shared <see cref="T:System.Buffers.ArrayPool`1"></see> instance.</summary>
<returns>A shared <see cref="System.Buffers.ArrayPool`1"></see> instance.</returns>
</member>
</members>
</doc>

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