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Bumps flame from 1.10.0 to 1.13.1.
Changelog
Sourced from flame's changelog.
... (truncated)
Commits
c30cd1c
chore(release): Flame v1.13.1 (#2949)cefe4e7
docs: SpaceShooter Bullet SpawnComponent (#2948)37c7a07
feat: Adding ability for a SpawnComponent to not auto start (#2947)6ee9ffe
docs: Improving collision on SpaceShooter tutorial (#2946)bd130b7
fix: ThevisibleGameSize
should be based onviewport.virtualSize
(#2945)093a702
docs: Improving Space Shooter tutorial by moving attributes to constructors (...1b1e489
docs: Adding Space Shooter Step 6 (#2936)54d0e95
fix: Package flame_riverpod, setState() or markNeedsBuild() called during bui...6be2b43
docs: Improvement on animation docs (#2940)bf91ba9
docs: Fix table of content (#2938)Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
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