docs: installation and proposed doit interactions #66
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I was thinking through how to make the feedback tool useful and have pretty much decideddoit
will be the easiest, but I wanted to think through the subcommands we would need and how they would interact first, so I took at a spin at putting together the documentation focused on how the feedback tool would fit into the process. I think this approach should work, but I'm open to better approaches! Hopefully this doesn't duplicate any work you've started on the onboarding docs, but this didn't take too long to put togetherUpdate: I meant to submit this PR to our fork where we are working on a game to teach software design best practices as part of a graduate course. We forked community-rpg initially so that we could put together an MVP and focus on the user experience and feedback tooling. We wanted to build on top of arcade and will need to make a lot of changes or write a new game for our use case, but I hope you don't mind that we've started by incorporating this game into our prototype in the first iteration?