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#ifndef GUARD_CONSTANTS_HEAL_LOCATIONS_H | ||
#define GUARD_CONSTANTS_HEAL_LOCATIONS_H | ||
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#define HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F 1 | ||
#define HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE_2F 2 | ||
#define HEAL_LOCATION_PETALBURG_CITY 3 | ||
#define HEAL_LOCATION_SLATEPORT_CITY 4 | ||
#define HEAL_LOCATION_MAUVILLE_CITY 5 | ||
#define HEAL_LOCATION_RUSTBORO_CITY 6 | ||
#define HEAL_LOCATION_FORTREE_CITY 7 | ||
#define HEAL_LOCATION_LILYCOVE_CITY 8 | ||
#define HEAL_LOCATION_MOSSDEEP_CITY 9 | ||
#define HEAL_LOCATION_SOOTOPOLIS_CITY 10 | ||
#define HEAL_LOCATION_EVER_GRANDE_CITY 11 | ||
#define HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE 12 | ||
#define HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE 13 | ||
#define HEAL_LOCATION_OLDALE_TOWN 14 | ||
#define HEAL_LOCATION_DEWFORD_TOWN 15 | ||
#define HEAL_LOCATION_LAVARIDGE_TOWN 16 | ||
#define HEAL_LOCATION_FALLARBOR_TOWN 17 | ||
#define HEAL_LOCATION_VERDANTURF_TOWN 18 | ||
#define HEAL_LOCATION_PACIFIDLOG_TOWN 19 | ||
#define HEAL_LOCATION_EVER_GRANDE_CITY_POKEMON_LEAGUE 20 | ||
#define HEAL_LOCATION_BATTLE_TOWER_OUTSIDE 21 | ||
#define HEAL_LOCATION_SOUTHERN_ISLAND_EXTERIOR 22 | ||
enum { | ||
HEAL_LOCATION_NONE, | ||
HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F, | ||
HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE_2F, | ||
HEAL_LOCATION_PETALBURG_CITY, | ||
HEAL_LOCATION_SLATEPORT_CITY, | ||
HEAL_LOCATION_MAUVILLE_CITY, | ||
HEAL_LOCATION_RUSTBORO_CITY, | ||
HEAL_LOCATION_FORTREE_CITY, | ||
HEAL_LOCATION_LILYCOVE_CITY, | ||
HEAL_LOCATION_MOSSDEEP_CITY, | ||
HEAL_LOCATION_SOOTOPOLIS_CITY, | ||
HEAL_LOCATION_EVER_GRANDE_CITY, | ||
HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE, | ||
HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE, | ||
HEAL_LOCATION_OLDALE_TOWN, | ||
HEAL_LOCATION_DEWFORD_TOWN, | ||
HEAL_LOCATION_LAVARIDGE_TOWN, | ||
HEAL_LOCATION_FALLARBOR_TOWN, | ||
HEAL_LOCATION_VERDANTURF_TOWN, | ||
HEAL_LOCATION_PACIFIDLOG_TOWN, | ||
HEAL_LOCATION_EVER_GRANDE_CITY_POKEMON_LEAGUE, | ||
HEAL_LOCATION_BATTLE_TOWER_OUTSIDE, | ||
HEAL_LOCATION_SOUTHERN_ISLAND_EXTERIOR, | ||
}; | ||
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#endif // GUARD_CONSTANTS_HEAL_LOCATIONS_H |
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