Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

docs: document effect cleanups & comment why ES5-style prototypes are used #529

Merged
merged 3 commits into from
Mar 15, 2024
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
53 changes: 36 additions & 17 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -77,23 +77,6 @@ effect(() => {

Note that you should only use `signal.peek()` if you really need it. Reading a signal's value via `signal.value` is the preferred way in most scenarios.

### `untracked(fn)`

In case when you're receiving a callback that can read some signals, but you don't want to subscribe to them, you can use `untracked` to prevent any subscriptions from happening.

```js
const counter = signal(0);
const effectCount = signal(0);
const fn = () => effectCount.value + 1;

effect(() => {
console.log(counter.value);

// Whenever this effect is triggered, run `fn` that gives new value
effectCount.value = untracked(fn);
});
```

### `computed(fn)`

Data is often derived from other pieces of existing data. The `computed` function lets you combine the values of multiple signals into a new signal that can be reacted to, or even used by additional computeds. When the signals accessed from within a computed callback change, the computed callback is re-executed and its new return value becomes the computed signal's value.
Expand Down Expand Up @@ -158,6 +141,25 @@ dispose();
surname.value = "Doe 2";
```

The effect callback may return a cleanup function. The cleanup function gets run once, either when the effect callback is next called _or_ when the effect gets disposed, whichever happens first.

```js
import { signal, effect } from "@preact/signals-core";

const count = signal(0);

const dispose = effect(() => {
const c = count.value;
return () => console.log(`cleanup ${c}`);
});

// Logs: cleanup 0
count.value = 1;

// Logs: cleanup 1
dispose();
```

### `batch(fn)`

The `batch` function allows you to combine multiple signal writes into one single update that is triggered at the end when the callback completes.
Expand Down Expand Up @@ -220,6 +222,23 @@ batch(() => {
// Now the callback completed and we'll trigger the effect.
```

### `untracked(fn)`

In case when you're receiving a callback that can read some signals, but you don't want to subscribe to them, you can use `untracked` to prevent any subscriptions from happening.

```js
const counter = signal(0);
const effectCount = signal(0);
const fn = () => effectCount.value + 1;

effect(() => {
console.log(counter.value);

// Whenever this effect is triggered, run `fn` that gives new value
effectCount.value = untracked(fn);
});
```

## License

`MIT`, see the [LICENSE](./LICENSE) file.
20 changes: 16 additions & 4 deletions packages/core/src/index.ts
Original file line number Diff line number Diff line change
Expand Up @@ -193,7 +193,13 @@ function addDependency(signal: Signal): Node | undefined {
return undefined;
}

// @ts-ignore internal Signal is viewed as a function
// @ts-ignore: "Cannot redeclare exported variable 'Signal'."
//
// A function with the same name is defined later, so we need to ignore TypeScript's
// warning about a redeclared variable.
//
// The class is declared here, but later implemented with ES5-style prototypes.
// This enables better control of the transpiled output size.
declare class Signal<T = any> {
/** @internal */
_value: unknown;
Expand Down Expand Up @@ -239,7 +245,13 @@ declare class Signal<T = any> {
}

/** @internal */
// @ts-ignore internal Signal is viewed as function
// @ts-ignore: "Cannot redeclare exported variable 'Signal'."
//
// A class with the same name has already been declared, so we need to ignore
// TypeScript's warning about a redeclared variable.
//
// The previously declared class is implemented here with ES5-style prototypes.
// This enables better control of the transpiled output size.
function Signal(this: Signal, value?: unknown) {
this._value = value;
this._version = 0;
Expand Down Expand Up @@ -319,7 +331,7 @@ Signal.prototype.peek = function () {
};

Object.defineProperty(Signal.prototype, "value", {
get() {
get(this: Signal) {
const node = addDependency(this);
if (node !== undefined) {
node._version = this._version;
Expand Down Expand Up @@ -596,7 +608,7 @@ Computed.prototype._notify = function () {
};

Object.defineProperty(Computed.prototype, "value", {
get() {
get(this: Computed) {
if (this._flags & RUNNING) {
throw new Error("Cycle detected");
}
Expand Down
Loading