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Global Settings

Chris Adderley edited this page Oct 28, 2020 · 3 revisions

Change SpaceDustSettings.cfg to affect global settings.

Fields

Debug

  • DebugUI: emit detailed debug messages for the UI
  • DebugOverlay: emit detailed debug messages for the Overlay
  • DebugModules: emit detailed debug messages for modules
  • DebugBackground: emit detailed debug messages for background processing

UI

  • particleFieldBaseCount: base band particle count for overlay
  • particleFieldBaseSize: base particle size for overlay
  • particleFieldShaderName: particle shader name
  • particleFieldTextureUrl: particle texture URL
  • particleFieldTrailTextureUrl: particle trail URL
  • particleFieldMaxViewportParticleScale: maximum particle scale
  • particleFieldMaxParticleCount: cap on particle count per band
  • resourceDiscoveredColor: colour of a Discovered but Unidentified resource
  • ResourceColors: values in the node set colours for defined resources. Defined of the form ResName= R,G,B,A, with 0.1 RGBA values. Any resources not defined will be assigned a random colour.

Gameplay stuff

  • SetAllDiscovered: Set if all resources will be discovered by default
  • SetAllIdentified: Set if all resources will be identified by default
  • ResourceVisibilities: List of resources to be shown in the UI. Of the form name = Oxidizer. Only Resources listed here will be shown.
  • BaseTelescopeDiscoverRate: Scalar for the rate at which telescopes perform identification and discovery. Lower it to make everything discover more
  • BaseDiscoverScienceReward: Base science reward for discovering bands
  • BaseIdentifyScienceReward: Base science reward for identifying bands
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