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Final cleanup fixes before release #6035

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merged 3 commits into from
Feb 3, 2025

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sturnclaw
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Fixes #5904.
Fixes #5905.
Partially addresses #6023. The remainder of the issues in 6023 are paper-cut level and will be addressed after release.

CC @impaktor for changelog inclusion as I'm merging immediately.

- If the starport is nil (due to e.g. frame issues) this previously triggered an assertion.
- Ensure the starport is valid before calling AIDockWith()
- Space.GetBodies() filter hadn't been updated to use new typename argument.
- Thrusters are currently the only equipment that depends on a slot count for the current equipment system.
- Disable thruster equipment from occurring in SecondHand until the module can handle multiple-count equipment properly.
@sturnclaw sturnclaw merged commit fa20212 into pioneerspacesim:master Feb 3, 2025
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