This plugin was initiali made by Kalcor and extended bv Mauzen. It allows you to load different height maps and check the min height for x,y coordinates. You can us it as example for an anti cheat to detect airbreaks easier or to prevent falling through the ground.
- Load height map
- You can also implement it in your sampgdk plugins.
- MapAndreas v1.2.1 Updated @ sa-mp.com
- MapAndreas v1.2.1 Updated @ sa-mp.com
- MapAndreas v1.0 beta @ sa-mp.com
native | params | return |
---|---|---|
MapAndreas_Init | mode, const name[] | int (0 failed/1 success) |
MapAndreas_Unload | const name[], const message[] | int (0 failed/1 success) |
MapAndreas_SaveCurrentHMap | const name[] | int (0 failed/1 success) |
MapAndreas_FindZ_For2DCoord | Float:X, Float:Y, &Float:Z | int (0 failed/1 success) |
MapAndreas_FindAverageZ | Float:X, Float:Y, &Float:Z | int (0 failed/1 success) |
MapAndreas_SetZ_For2DCoord | Float:X, Float:Y, Float:Z | int (0 failed/1 success) |
Simply install to your project:
sampctl package install philip1337/samp-plugin-mapandreas
Include in your code and begin using the library:
#include <mapandreas>
Initialize MapAndreas and get a position.
public OnGameModeInit(playerid, cmdtext[])
{
MapAndreas_Init(MAP_ANDREAS_MODE_FULL, "scriptfiles/SAFull.hmap");
new Float:pos;
if (MapAndreas_FindAverageZ(20.001, 25.006, pos)) {
// Found position - position saved in 'pos'
}
return 0;
}
- Modified version of gclient
- CMake >=3.1
- C++11
- debian package: libc6-dev-i386
Synchronize dependencies from DEPS File.
gclient.py sync -v -f
You can also download it manually and place it into the external directory.
mkdir build
cd build
cmake ..\samp-log-spdlog
make