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Fixed repo pointer, increased range to game standard throwing range.
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pheonix99 committed Jun 20, 2022
1 parent d01d32c commit db9ce1e
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Showing 2 changed files with 5 additions and 5 deletions.
6 changes: 3 additions & 3 deletions ToggleableThrowingWeapons/Content/BaseWeapons.cs
Original file line number Diff line number Diff line change
Expand Up @@ -51,7 +51,7 @@ public static void MakeBaseWeapons()
x.AssetGuid = ThrownStarknifeGuid;
x.name = "ThrownStarknife";
x.m_AttackRange = new Kingmaker.Utility.Feet(20);
x.m_AttackRange = new Kingmaker.Utility.Feet(30);
x.m_AttackType = Kingmaker.RuleSystem.AttackType.Ranged;
x.m_VisualParameters = new WeaponVisualParameters
{
Expand Down Expand Up @@ -125,7 +125,7 @@ public static void MakeBaseWeapons()
{
x.name = "TTWThrownDagger";
x.AssetGuid = ThrownDaggerGuid;
x.m_AttackRange = new Kingmaker.Utility.Feet(20);
x.m_AttackRange = new Kingmaker.Utility.Feet(30);
x.m_AttackType = Kingmaker.RuleSystem.AttackType.Ranged;
x.m_VisualParameters = new WeaponVisualParameters
{
Expand Down Expand Up @@ -176,7 +176,7 @@ public static void MakeBaseWeapons()
x.name = "TTWThrownDLC2Dagger";
x.AssetGuid = ThrownDLC2DaggerGuid;
x.m_AttackRange = new Kingmaker.Utility.Feet(20);
x.m_AttackRange = new Kingmaker.Utility.Feet(30);
x.m_AttackType = Kingmaker.RuleSystem.AttackType.Ranged;
x.m_VisualParameters = new WeaponVisualParameters
{
Expand Down
4 changes: 2 additions & 2 deletions ToggleableThrowingWeapons/Info.json
Original file line number Diff line number Diff line change
Expand Up @@ -2,11 +2,11 @@
"Id": "ToggleableThrowingWeapons",
"DisplayName": "Toggleable Throwing Weapons",
"Author": "pheonix99",
"Version": "1.1.0",
"Version": "1.1.1",
"ManagerVersion": "0.21.3",
"AssemblyName": "ToggleableThrowingWeapons.dll",
"EntryMethod": "ToggleableThrowingWeapons.Main.Load",
"HomePage": "https://github.com/pheonix99/LevelableAivu/releases",
"HomePage": "https://github.com/pheonix99/ToggleableThrowingWeapons",
"Requirements": [ "TabletopTweaks-Core" ],
"LoadAfter": [ "TabletopTweaks-Core" ]
}

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