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v0.9.0

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@owulveryck owulveryck released this 06 Jul 18:37
· 294 commits to main since this release
eb96596

This is another implementation using a stream of data instead of the websocket.
This release includes several optimizations, and for one picture every 200ms, the CPU usage should be less than 10% (and remains close to zero when idle).

You can change the framerate with RK_RATE parameter, and with 100ms you got near realtime but with a little bit more of CPU.