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Reloaded-II.Index
Public- Universal .NET Core Powered Modding Framework for any Native Game X86, X64.
devops-changelog
Public- Reloaded II's extensible "event-like" solution for passing messages across a local or remote network that sits ontop of LiteNetLib.
Reloaded.Hooks-rs
PublicReloaded.Memory.Buffers
Public[C# & Rust] An implementation of efficient, shared, concurrent and permanent storage of objects in unmanaged memory in static, non-changing locations that last the lifetime of a given process.Reloaded.Memory.SigScan
PublicSimple good performance byte pattern/PE signature scanner, allowing upwards of 5000MB/s per core (30000+MB/s with AVX) on modern hardware.Reloaded.Memory
Publicdevops-rust-cbindgen
Publicdevops-rust-test-in-wine
Publicdevops-mkdocs
PublicReloaded.Hooks
PublicAdvanced native function hooks for x86, x64. Welcome to the next level!Reloaded.Assembler
PublicMinimal .NET wrapper around the simple, easy to use Flat Assembler written by Tomasz Grysztar. Supports both x64 and x86 development.Reloaded.Injector
PublicC# DLL Injection Library capable of injecting x86 DLLs to x86 process from x64 processes.Reloaded.Parsers.BasicPE
PublicReloaded.Core.Bootstrap
Publiccargo-bloat-example
Public