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Font: Fix
renderGlyph
to render correctly
Accounts for some changes to the native code called through cffi. We use 32 bit space (24 bit color) to create our image. We had some problems using 8 bit color previously. This might be a breaking change to anyone expecting an 8 bit image buffer, but it wasn't working for several versions anyway and this api is not used for anything within lime to render text as is.
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