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Fix compilation for cpp
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dimensionscape committed Oct 30, 2024
1 parent fa77a6b commit 17bd36a
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/lime/_internal/backend/native/NativeCFFI.hx
Original file line number Diff line number Diff line change
Expand Up @@ -439,7 +439,7 @@ class NativeCFFI
"lime_font_render_glyph", "oioo", false));
private static var lime_font_render_glyphs = new cpp.Callable<cpp.Object->cpp.Object->cpp.Object->cpp.Object>(cpp.Prime._loadPrime("lime",
"lime_font_render_glyphs", "oooo", false));
private static var lime_font_set_size = new cpp.Callable<cpp.Object->Int->Int->ccpp.Void>(cpp.Prime._loadPrime("lime", "lime_font_set_size", "oiiv", false));
private static var lime_font_set_size = new cpp.Callable<cpp.Object->Int->Int->cpp.Void>(cpp.Prime._loadPrime("lime", "lime_font_set_size", "oiiv", false));
private static var lime_gamepad_add_mappings = new cpp.Callable<cpp.Object->cpp.Void>(cpp.Prime._loadPrime("lime", "lime_gamepad_add_mappings", "ov",
false));
private static var lime_gamepad_get_device_guid = new cpp.Callable<Int->cpp.Object>(cpp.Prime._loadPrime("lime", "lime_gamepad_get_device_guid", "io",
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