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The polling architecture with 200 ms sleep in ProcessEventMessages() has two drawbacks: - it imposes a rate limit of 5 events per second for any input source - it imposes an average latency of 100 ms per event The polling loop can be avoided using a goroutine per worker that posts incoming events to the `messageStream` channel, and pending on that channel in ProcessEventMessages(). A short `messageStream` queue guarantees fairness: no worker's latest event will be postponed for more than the length of the channel. Signed-off-by: Jeff Learman <[email protected]>
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