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Features
Thomas Lynn edited this page Jun 20, 2016
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- Replay Parsing: Parses replays of Dota 2 matches to provide in-depth statistics for matches.
- Item build times
- Pick order
- Number of pings
- Stun/disable time
- Consumables bought
- Runes picked up
- Laning position heatmap
- Ward placement map
- LHs per min table
- Radiant advantage/Gold/XP/LH graphs per min
- Teamfight summary
- Objective times
- Largest hit on a hero
- Ability uses/hits
- Item uses
- Gold/XP breakdown
- Damage/Kills crosstables
- Multikills/Kill streaks
- All chat
- Advanced Querying: Supports flexible querying and aggregation with the following criteria:
- Player(s) in game (account ID)
- Team composition (heroes)
- Opponent composition (heroes)
- Standard filters: patch, game mode, hero, etc.
- Aggregations:
- Result count, win rate
- Win rate by hour/day of week
- Histograms (number of matches across Duration, LH, HD, TD, K, D, A, etc.)
- Hero Matchups (win rate when playing as, with, against a hero)
- Teammates/Opponents (win rate playing with/against particular players)
- Max/N/Sum on multiple stat categories
- Mean item build times
- Skill accuracy
- Records
- Multikills/Kill Streaks
- Laning
- Ward Maps
- Trends
- Comparison against other users
- Word Clouds (text said and read in all chat)
- Rating Tracker: Keep track of MMR by publicly sharing your MMR on your profile
- Pro Games: Optionally parses professional matches:
leagueid>0
- Modular: Microservice architecture, with pieces that can be used independently
- Scalable: Designed to scale to thousands of users.
- Free: No "premium" features. All data is available for free to users.
- Open Source: All code is publicly available for feedback and contributions from the Dota 2 developer community.