Releases: oblivioncth/Stexatlaser
Releases · oblivioncth/Stexatlaser
Stexatlaser Release v0.5.0.1
Full Changelog: v0.5...v0.5.0.1
Stex Release v0.4
What's Changed
Bug Fixes
- Fix pixel-coordinate-to-UV-coordinate translation by @oblivioncth in #14
- Generate mip-maps down to 1x1 by @oblivioncth in #16
Other Changes
- Conform to Qx reworks by @oblivioncth in #13
Full Changelog: v0.3.1...v0.4
Stex Release v0.3.1
What's Changed
New Features
- Add proper shared build support by @oblivioncth in #9
- Overhaul CMake scripts to make more use of OBCMake and heavily simplify them by @oblivioncth in #10
Full Changelog: v0.3...v0.3.1
Stex Release v0.3
What's Changed
New Features
- Add CI/CD to repo with GitHub Actions by @oblivioncth in #6
Other Changes
- Port to CMake and Qt6 by @oblivioncth in #5
New Contributors
- @oblivioncth made their first contribution in #5
Full Changelog: v0.2.0.2...v0.3
Stex 0.2.0.2 - Minor Update
A couple bug fixes and a feature tweak:
- Fixed an off-by-one error when unpacking a TEX file that caused the output PNG files to be one pixel wider and taller than they were supposed to
- Changed the feature of adding a safety margin of transparent pixels to input images when packing a TEX to be optional, since it is generally not required and sometimes could cause TEX dimensions to be much larger than necessary (see -m switch in README.md)
- Debian binaries now correctly use static Qt libs so that the tool can be used without installing them on the end user's system
Stex 0.2.0.1 - Minor Update
The Debian release target was changed to Ubuntu 20.4, with the minimum GLIBC therefore being reduced to 2.31, to allow for a greater system compatibility.
The Windows release version information has been corrected, as the executable previously reported the incorrect version number.
Stex 0.2 - Bug Fix/Feature Update
This update includes several bug fixes and additional features.
New Features:
- Many image formats are now supported (see
stex -f
) as input for the pack command - Slightly improved error message clarity
- Backend cleanup/simplification
- Modified source to support Linux builds
- Binaries for Debian x64 will now be provided
Bug Fixes:
- Remove XML header standalone attribute from atlas keys to be more compliant with standard handling
- Fix unnecessarily large output TEX when input is a single image that already has power of 2 dimensions
- Fix off-by-one error when converting coordinates to relative floating-point during atlas key generation
- Add ".tex" extension to all atlas element names if missing (see README for more info)
Stex 0.1.2 - Bug Fix
Changed the TEX Platform set by the pack command from "PC" to "Default", because ironically this caused an OPENGL assertion to fail in DST on PC
Stex 0.1.1 - Bug Fix
- Fixed inverted handling of checking for the successful creation of the final output folder when using the unpack command. The end effect is that the tool won't need to be run twice to unpack a TEX if the output folder didn't already exist
- Added support for non-compliant TEX files that contain mipmaps with their pitch specified as 0 (cough Matt's tools cough)
Stex 0.1 - Initial Release
Initial release