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[1.21.3] Render Minecraft logo as builtin mods logoFile #1617

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@ApexModder ApexModder commented Oct 23, 2024

Redirects mod container logoFile generation/rendering to simply render the built in vanilla logo png file when viewing the built in Minecraft mod info.

Fixes #1616 depends on #1615

Before

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After

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@ApexModder ApexModder added enhancement New (or improvement to existing) feature or request 1.21.2 Targeted at Minecraft 1.21.2 labels Oct 23, 2024
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neoforged-pr-publishing bot commented Oct 23, 2024

  • Publish PR to GitHub Packages

Last commit published: 86fa3ac69f08bd0bd53cac6560ab4656b909f8bc.

PR Publishing

The artifacts published by this PR:

Repository Declaration

In order to use the artifacts published by the PR, add the following repository to your buildscript:

repositories {
    maven {
        name 'Maven for PR #1617' // https://github.com/neoforged/NeoForge/pull/1617
        url 'https://prmaven.neoforged.net/NeoForge/pr1617'
        content {
            includeModule('net.neoforged', 'testframework')
            includeModule('net.neoforged', 'neoforge')
        }
    }
}

MDK installation

In order to setup a MDK using the latest PR version, run the following commands in a terminal.
The script works on both *nix and Windows as long as you have the JDK bin folder on the path.
The script will clone the MDK in a folder named NeoForge-pr1617.
On Powershell you will need to remove the -L flag from the curl invocation.

mkdir NeoForge-pr1617
cd NeoForge-pr1617
curl -L https://prmaven.neoforged.net/NeoForge/pr1617/net/neoforged/neoforge/21.3.4-beta-pr-1617-pr-mc-logo/mdk-pr1617.zip -o mdk.zip
jar xf mdk.zip
rm mdk.zip || del mdk.zip

To test a production environment, you can download the installer from here.

@ApexModder ApexModder added 1.21.3 Targeted at Minecraft 1.21.3 and removed 1.21.2 Targeted at Minecraft 1.21.2 labels Oct 23, 2024
@IMS212
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IMS212 commented Oct 23, 2024

very little nitpick; would it be possible for the logo to be moved down a little to the text? It's extremely uncomfortable to look at.

thinking something like this

image

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ApexModder commented Oct 23, 2024

The way this is implemented I do not have access to the positional data, only the width/height which is using constants from LogoRenderer (256x64).

That being said what you provided doesnt look moved necessarily, just larger in size, might I ask how large yours is?

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Rebased to include #1615 rather than needing to be manually applied locally

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Add a logo for “Minecraft” in the mods list
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