4.1.0-alpha.5
Needle Engine
- Fix: Issue where MeshCollider with InterleavedBufferAttributes were not created correctly
- Fix: multi-object mesh collider handling for Groups and add warning for remaining case that are not supported
- Fix: transparency trimming for screenshot should happen before screenshot is returned
- Change: Reduced mesh LOD vertex reduction to improve quality of lowest LOD
- Update build pipeline to latest 2.7 alpha
- Update rapier dependency to 0.14.0
Unity Integration
- Allow Node 22 LTS
Links
Download for Unity • Download for Blender • Documentation • API • Live Samples