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3.47.2-pre

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@marwie marwie released this 08 Aug 13:12
· 116 commits to main since this release
98abee1

Needle Engine

  • Add: Type definitions for Object3D Needle Engine extension methods like addComponent or worldPosition
  • Add: ObjectUtils createText
  • Add: static BoxCollider.add method
  • Add: Experimental util method PlayerSync.setupFrom to easily setup networked player representations
  • Add: ContactShadows minSize property
  • Fix: ShadowCatcher should set receiveShadow to true
  • Fix: Animation play should restart the animation if it's at the end
  • Fix: ContactShadows should ignore Line materials
  • Fix: SyncedRoom component is easier to setup from code
  • Fix: Properly resolve EventList calls when using instantiate to the new instances
  • Fix: WebXR simulator hand gesture calculation
  • Fix: WebXR desktop preview with postprocessing enabled
  • Fix: WebXR input click detection
  • Change: Physics collider center x should not be flipped. Instead the exporters need to ensure the correct space

Unity Integration

  • Add: Basic Everywhere Actions Unity Runtime implementation:
    • ChangeMaterialOnClick
    • ChangeTransformOnClick
    • HideOnStart
    • PlayAnimationOnClick
    • PlayAudioOnClick
    • SetActiveOnClick
  • Add: Improved support for importing glTF files with asset references:
    • Import of AudioSource component with referenced AudioClip file
    • Import of VideoPlayer component with referenced VideoClip file

Links

Download for UnityDownload for BlenderDocumentationAPILive Samples