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gRPC Core implemented in D with high levels of metaprogramming.

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gRPC-D-Core

Purpose

This library is intended to provide better RPC support for the D Language (and provide interop with major systems), while being lightweight with little overhead.

Design Goals

  • Utilize the metaprogramming facilities in the language to avoid massive hurdles that other languages have had to jump over (see C++, where the programming model is incredibly strange and foreign)
  • Perform massive amounts of computation and generation at compile-time to avoid adding extra runtime complexity
  • Heavily multithread service requests (to avoid the problem that Rust developers are currently facing)
  • Make ease of use of the library a priority, not an after-thought.
  • Reach performance that is near native C++ performance, but significantly easier to use.
  • Avoid invoking the garbage collector as much as possible

Progress

IMPORTANT: As of current, the library is server-only. This will change in the future, and client functionality IS planned. Pre-alpha (until more extensive validation takes place)

Known quirks

  • Compiling .proto files must be done with the custom compiler plugin here, rather then using the compiler plugin from protobuf-d
    • This is due to the compiler generating custom attributes that are not normally emitted (and handling the ServiceDescriptors)
  • The library will spawn multiple workers (and, thus, multiple instances of a handler class)
    • This is normally not an issue with simple classes, however, if your class loads data from disk, this should be a consideration.
    • The worker value (for each call) will be tunable in future releases

Example applications

  • grpc-demo: This program fully complies to the HelloWorld example contained within the gRPC source, and demonstrates the simplex performance of this library.
  • grpc-route-guide: This program fully complies to the RouteGuide example contained within the gRPC source, and demonstrates how easy streaming is to take advantage of.

Planned features

  • Document library (and code in it's entirety)
  • Unit test functionality
  • Optimize, optimize, optimize
  • Implement the client interface
  • Improve exception handling (currently it can lead to a segfault in rare occasions)
  • channelz/reflection support
  • Implement the server interface
  • Enable compression/encrypted communication
  • Allow for full server/client configuration (tuning via grpc_{channel,server}_args)

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gRPC Core implemented in D with high levels of metaprogramming.

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