Converted the player palette to an enum class #349
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name: Build - Android | |
on: [push, pull_request, workflow_dispatch] | |
jobs: | |
android: | |
if: false | |
runs-on: ubuntu-latest | |
steps: | |
- uses: android-actions/setup-android@v2 | |
- name: Install Android SDK | |
run: sdkmanager "build-tools;23.0.1" "platforms;android-15" | |
- name: Install Android NDK | |
working-directory: /tmp | |
run: | | |
wget http://dl.google.com/android/ndk/android-ndk-r10e-linux-x86_64.bin; | |
chmod +x ./android-ndk-r10e-linux-x86_64.bin; | |
./android-ndk-r10e-linux-x86_64.bin > /dev/null; | |
- name: Install dependencies | |
run: sudo dpkg --add-architecture i386 && sudo apt-get update -qq && sudo apt-get install -y | |
ant | |
expect | |
lib32z1 | |
libbz2-1.0:i386 | |
libc6:i386 | |
libncurses5:i386 | |
libstdc++6:i386 | |
openjdk-8-jdk | |
- name: Build | |
run: | | |
export PATH=$PATH:/tmp/android-ndk-r10e | |
git clone --depth=1 https://github.com/mmatyas/supermariowar-android.git | |
cd supermariowar-android | |
git clone --depth=1 https://github.com/mmatyas/supermariowar.git | |
./build.sh --abi="armeabi-v7a arm64-v8a" |