Skip to content

Prevent possible mouse-related crashes in the world editor #138

Prevent possible mouse-related crashes in the world editor

Prevent possible mouse-related crashes in the world editor #138

Workflow file for this run

name: Build - Linux
on: [push, pull_request, workflow_dispatch]
jobs:
linux:
if: github.event_name != 'pull_request' || github.event.pull_request.head.repo.full_name != github.event.pull_request.base.repo.full_name
runs-on: ubuntu-20.04
strategy:
matrix:
sdl: [1, 2]
name: X11 SDL${{ matrix.sdl }}
steps:
- uses: actions/checkout@v3
with:
submodules: 'recursive'
- name: Install dependencies
run: sudo apt-get update -qq && sudo apt-get install -y
cmake
g++
libsdl1.2-dev
libsdl-image1.2-dev
libsdl-mixer1.2-dev
libsdl2-dev
libsdl2-image-dev
libsdl2-mixer-dev
libegl1-mesa-dev
libgles2-mesa-dev
ninja-build
- name: Version checks
run: |
sdl-config --version
sdl2-config --version
cmake --version
- name: Configure with SDL1
if: matrix.sdl == 1
run: cmake -B build -G Ninja -DUSE_SDL2_LIBS=OFF -DUSE_PNG_SAVE=OFF -DSMW_INSTALL_PORTABLE=ON
- name: Configure with SDL2
if: matrix.sdl == 2
run: cmake -B build -G Ninja -DUSE_SDL2_LIBS=ON -DUSE_PNG_SAVE=ON -DSMW_INSTALL_PORTABLE=ON
- name: Build
run: cmake --build build --verbose
- name: Package
if: matrix.sdl == 2
run: |
cmake --install build --prefix supermariowar --strip
rm -rf supermariowar/include supermariowar/lib
zip -r "supermariowar_$(date +%F)_linux.zip" supermariowar
- name: Upload artifacts
if: matrix.sdl == 2
uses: actions/upload-artifact@v3
with:
name: supermariowar_linux
path: supermariowar_*_linux.zip