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Cricket-Audio

This fork of Cricket-Audio implements the following features:

  • Uses CMake build system
  • Provides a PulseAudio backend for Linux systems (instead of ALSA)
  • Improved Android support (output floating point samples directly instead of converting to fixed point on Android L and newer)

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Languages

  • C++ 51.7%
  • C 24.3%
  • HTML 13.5%
  • Java 3.2%
  • Objective-C++ 2.5%
  • CMake 1.4%
  • Other 3.4%