[godot-cpp] Update to 4.2.2 #42171
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PRs must add only one version, and must not modify any published versions.
When making any changes to a library, the version or port-version in vcpkg.json must be modified, and the version database updated.
Making the following changes will fix this problem:```diff
error: checked-in files for godot-cpp have changed but the version was not updated
version: 4.2.2
old SHA: 786925f93ae147a5a98f470648d0c3811cbcc1a2
new SHA: df881b2b22009f8186277904df32d72c94efcaa3
Did you remember to update the version or port version?
Use --overwrite-version to bypass this check
See https://learn.microsoft.com/vcpkg/commands/add-version?WT.mc_id=vcpkg_inproduct_cli#--overwrite-version for more information.
***No files were updated***
```
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