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[godot-cpp] Update to 4.2.2 #42171

[godot-cpp] Update to 4.2.2

[godot-cpp] Update to 4.2.2 #42171

Triggered via pull request August 6, 2024 14:41
Status Failure
Total duration 16s
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PRs must add only one version, and must not modify any published versions. When making any changes to a library, the version or port-version in vcpkg.json must be modified, and the version database updated. Making the following changes will fix this problem:```diff error: checked-in files for godot-cpp have changed but the version was not updated version: 4.2.2 old SHA: 786925f93ae147a5a98f470648d0c3811cbcc1a2 new SHA: df881b2b22009f8186277904df32d72c94efcaa3 Did you remember to update the version or port version? Use --overwrite-version to bypass this check See https://learn.microsoft.com/vcpkg/commands/add-version?WT.mc_id=vcpkg_inproduct_cli#--overwrite-version for more information. ***No files were updated*** ```