Releases: microsoft/OpenXR-MixedReality
OpenXR for Windows Mixed Reality - 113.2405.31001
Note: This is the latest stable and preview version.
Changes:
- Rebuild of the existing 113 code required a new release. No code changes since 113.2402.9006.
OpenXR for Windows Mixed Reality - 113.2403.5001
Changes:
- Fixed an internal build issue that required a new release. No code changes from 113.2402.9006.
OpenXR for Windows Mixed Reality - 113.2402.9006
Note: This version of the runtime is no longer available through the Microsoft Store. Please be sure to update to the latest version.
Changes for Windows Mixed Reality VR:
- Fixed a duplicated string in the drop-down menu to select the type of motion reprojection algorithm used.
OpenXR Tools for Windows Mixed Reality - 113.2401.25001
Note: This version of the runtime is no longer available through the Microsoft Store. Please be sure to update to the latest version.
Changes for Windows Mixed Reality VR:
- Add a drop-down menu to select the type of motion reprojection algorithm used
OpenXR Tools for Windows Mixed Reality - 113.2309.7002
Note: This version of the runtime is no longer available through the Microsoft Store. Please be sure to update to the latest version.
Changes for Hololens 2:
- Promoted extension
XR_MSFT_scene_marker
(HoloLens 2 QR code location and recognition) (was:XR_MSFTX_scene_marker
). - Bug fixes and improvements to
XR_MSFT_scene_marker
.
OpenXR Tools for Windows Mixed Reality - 113.2304.14003
Note: This version of the runtime is no longer available through the Microsoft Store. Please be sure to update to the latest version.
Changes for Hololens 2:
- Added support for
XR_EXT_hand_interaction
(cross-vendor implementation of the hand interaction action profile). - Added support for
XR_MSFTX_scene_marker
(HoloLens 2 QR code location and recognition).
Changes for Windows Mixed Reality VR:
- Added support for temporal post-processing of motion vectors (same algorithm as Windows Mixed Reality for SteamVR). Improves the quality of motion reprojection.
- Added support for Nvidia Optical Flow as a source of motion vectors. Improves the quality of motion reprojection on Nvidia RTX cards only.
- Added option "Prefer frame rate over latency". This option allows an application to render frames faster at the cost of additional latency. It can be used in conjunction with motion reprojection. This is similar to the so-called "Turbo Mode" in the 3rd party application "OpenXR Toolkit".
- Moved motion reprojection rendering to a high-priority command queue to prevent interference from the application.
- Fixed a hang in Digital Combat Simulator when motion reprojection is enabled.
- Fixed a bug with transparency when using motion reprojection.
- Removed "Automatic" motion reprojection mode (which only meant "Enabled only in Flight Simulator 2020").
- Added options to limit the motion reprojection rate to a specific fractional rate.
General changes:
- Fixed miscellaneous issues and OpenXR conformance issues.
OpenXR for Windows Mixed Reality - 112.2309.20006
Note: This runtime is active for users without the OpenXR Tools for Windows Mixed Reality package, or users who have disabled Use latest preview OpenXR runtime under the Settings tab of the OpenXR Tools for Windows Mixed Reality app.
Changes for HoloLens 2:
- To avoid unnecessary overhead, this update removes a workaround for app crashes on OS builds equal to or greater than 22621.1133.
OpenXR for Windows Mixed Reality - 112.2211.2002
Note: This version of the runtime is no longer available through the Microsoft Store. Please be sure to update to the latest version.
Changes for Windows Mixed Reality VR:
- Address possible crash in Minecraft
OpenXR Tools for Windows Mixed Reality - 112.2209.30002
Note: This version of the runtime is no longer available through the Microsoft Store. Please be sure to update to the latest version.
Changes for Windows Mixed Reality VR:
- Add basic support for
XR_FB_display_refresh_rate
(required by Bonelab)
OpenXR Tools for Windows Mixed Reality - 112.2209.16005
Note: This version of the runtime is no longer available through the Microsoft Store. Please be sure to update to the latest version.
Changes for Windows Mixed Reality VR:
- Fixed an issue with quad layers and motion reprojection
- Fixed an issue when the app drops the very first frame
- Fixed an issue when the app stops submitting frames while motion reprojection is enabled