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Kirby Modules 2.9.0

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@medienbaecker medienbaecker released this 13 Dec 08:51

This release brings compatibility with Kirby 5, among other things. Here's what I changed:

Compatibility with Kirby 5

Removed styling of inactive items

Previously I was subtly fading out inactive items (status: draft) in the section. This was not compatible with Kirby's new dark theme. In general I think it doesn't make sense to have this special styling when other pages sections don't do that either.

Removed custom URL method

Kirby changed the preview token generation to use the page's URL instead of the id and template. This broke my custom URL method for modules and their containers. Because there's an automatic redirect, I removed the custom URL method without a replacement for now.

Adjustments in Kirby's render functions

I made sure the plugin's custom models are compatible with the core changes, namely the render functions for ModulePage and ModulesPage.

New features

Added icons to the modules section

So far the modules section didn't display the images in the list items because I want to visually differentiate them from pages. Jiří Chlebus gave me the idea to add the icons with a white (or black, depending on the theme) icon instead. By default, the "box" icon is used.

You can now use your controller's variables in modules!

After I rewrote the three renderModules() functions into one simpler function we can now use variables defined in controllers in the modules. This is especially great with a general site controller.

Other adjustments

Changed module creation path

The CLI command kirby make:module was creating modules in site/modules/. Now I'm using the more in-line with blocks structure site/snippets/modules/ and site/blueprints/modules/.

Full Changelog: 2.8.4...2.9.0