Releases: mediaexplorer74/WPR
v0.0.5
WPR v0.0.5 (alpha)
:: Dev edition ::
"Targets" :
Windows ("Desktop PC"): Win10 (17xxx and above)
Android: 31 (or 28--30, but Vulkan videoengine support not fully realized)
v0.0.1-proto3
WPR v0.0.1-proto3
Windows edition (WPR_WIN.ZIP)
Android edition (WPR-proto3.apk)
End of my RnD.
Warning: Experimental software. Be careful.
No XAP files included. Please try to use your own game collection if you really the fun of WP7/8 and Metro.
And, please delete the original WPR apk file before installed my WPR-proto3.apk to avoid package conflicts...
Or fork&clone my solution, change Android project's settings (SDK ver, and package name) and simply deploy your own apk.. ;)
Cheers up,
MediaExplorer
v0.0.1-proto2
WPR v0.0.1-proto2
Android "assembly" (package) :: Experimental tech-demo
Tested only on my old Honor 7C "droidphone".
Note: it's only fork for my RnD. AS IS. All bugs from the original WPR still here/there...
Warning: the game applist not allows any item deletion!
How to free space of your droidphone without of full WPR reinstalling?
Find Files app. Search "WPR". Go to 'data' folder. There are folders that means installed game items. Explore dll names.
For example, If you find Bear Boy.dll then delete this folder :) And so on.
Important note: If some game can't start, think as developer: find logs, scan the src code, debug, dev/code the new builds, port to Xamarin Forms/UNO, etc. :)))
Don't cry, this is only proto(type), not release. AS IS.
Enjoy the process.
v.0.0.1-proto1
"WPR proto 1" (original v.0.0.1 reduced, refactored a little)
- Type of soft: XAP "Operator"
- Platform: PC, x86 (x64?)
- Special "frameworks": Avalonia (multi-platform deals?)
- Special hardware: Gyroskope (for advanced game control?), Sound card
"App setup & game install":
- unzip WPR-proto1.zip to c:\temp folder (for example; you may choose your own location, of cause)
- go to c:\temp\WPR-proto1
- find WPR.UI.Desktop.exe file and create "WPR" shortcut at your Windows Desktop :)
- try to start WPR
- click the "+", choose c:\temp\XAPs folder and try to add some XAP game file
- if some game added successfully, try to start it!
Caution/warning: if some game can't start, think as developer: find logs, scan the src code, debug, dev/code the new builds, port to Xamarin Forms/UNO, etc. :)))
Don't cry, this is only proto(type), not release. AS IS.
Enjoy the process.