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Add depreciated notice
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Hugues Evrard committed Jun 28, 2017
1 parent 30039b2 commit c4161b5
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Showing 3 changed files with 11 additions and 6 deletions.
4 changes: 2 additions & 2 deletions CMakeLists.txt
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Expand Up @@ -26,8 +26,8 @@ find_package(glfw3 REQUIRED)
add_executable(get_image get_image.cpp lodepng.cpp glad.c)
add_executable(get_gl_info get_gl_info.cpp glad.c)

target_link_libraries(get_image glfw)
target_link_libraries(get_gl_info glfw)
target_link_libraries(get_image glfw dl)
target_link_libraries(get_gl_info glfw dl)

target_include_directories(get_image PUBLIC include)
target_include_directories(get_gl_info PUBLIC include)
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6 changes: 5 additions & 1 deletion README.md
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@@ -1,3 +1,8 @@
# Depreciated

28-06-2017: Please use the `get-image-glsl` repo from now on:
https://github.com/graphicsfuzz/get-image-glsl

# Get image (GLFW)

A tool for rendering a fragment shader to a PNG file.
Expand Down Expand Up @@ -25,4 +30,3 @@ Useful flags:
* `--persist` - causes the shader to be rendered until the window is closed
* `--output <OUTPUT_FILE>` - a png file will be produced at the given location with the contents of the rendered shader (default is `output.png`)
* `--vertex <PATH_TO_VERTEX_SHADER>` - provide a custom vertex shader file rather than using the default (provided in `get_image.cpp`).

7 changes: 4 additions & 3 deletions build/build-linux
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Expand Up @@ -5,7 +5,8 @@ set -u
cd ..
mkdir -p out/linux/temp
cd out/linux/temp
cmake -G "Unix Makefiles" ../../.. -DCMAKE_BUILD_TYPE=Release
cmake --build . --config Release
#cmake -G "Unix Makefiles" ../../.. -DCMAKE_BUILD_TYPE=Release
#cmake --build . --config Release
cmake -G "Unix Makefiles" ../../.. -DCMAKE_BUILD_TYPE=Debug
cmake --build . --config Debug
cmake -DCMAKE_INSTALL_PREFIX=../install -P cmake_install.cmake

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