Welcome to my entry for this year's Ludume Dare title, Sky Plummet!
This was submitted as part of the Compo entry, meaning that ALL assets, except for one font, were developed by myself, so keep this in mind when playing!
The goal of Sky Plummet is to get the high score by drilling you way into gold ore blocks! And avoid slamming headfirst into anything!
A
andD
orLeft
andRight
arrows: Move horizontallySpacebar
: Start / Stop Plummet
- Endless gameplay, where high scores are saved in a play session!
- Dynamic difficulty; the longer you plummet and get points, the harder the game will become.
- Played and tested on Windows and WebGL!
- Dynamically changing backgrounds the further you drop!
- Unity 2020 (engine)
- Visual Studio 2019 (Coding/Engine)
- Affinity Photo (Art)
- Piskel (Art)
- Boscoa Ceoil (Music)
- sfxr (SFX)
- Clean up code! (It makes me sad hahaha!!!)
- Add cut content to bounce off of specific blocks
- Add more variety to spawner
- Programming = maishiroma (Kaabiikaze)
- Art = (Kaabiikaze)
- Game Design = (Kaabiikaze)
- UI = (Kaabiikaze)
- Music / SFX = (Kaabiikaze)
- Font = Jaggy Keen (by DeddyAng)