[NO SQUASH] Server: Correct client inventory prediction for IDropAction and IMoveAction #15742
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Fixes the root cause of #15728.
The first commit is a cleanup of messy code that I encountered.
Details (same issue): #15728 (comment)
To do
This PR is Ready for Review.
How to test
mark_player_inv_list_dirty
line. The client prediction is now reverted.