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add move_towards fct in Actor
the change in code is inspired from pgzhelper
def move_towards(self, direction:Union[int, float, Actor, _Coordinate], distance, stop_on_target=True):
what it does:
"""move actor position of a certain distance in pixels in a certain direction
this direction can be an angle in degrees or an Actor or a point coordinate"""
orignally in pgzhelper, there was much more function but move_towards can do all
maybe the function point_towards will be cool to have to
this is what was orignally in pgzhelper