Skip to content

Fixes after review of improved errors #436

Fixes after review of improved errors

Fixes after review of improved errors #436

GitHub Actions / 2019.4.40f1-playmode Test Results completed Aug 31, 2023 in 0s

❌️ 2019.4.40f1-playmode Test Results - 28/46, skipped: 10, failed: 8 - Failed in 18.125s

❌️ playmode-results.xml - 28/46, skipped: 10, failed: 8 - Failed in 18.125s

Details

❌️ playmode-results.xml - 28/46, skipped: 10, failed: 8 - Failed in 18.125s
  • ❌️ Tests.AppleSignInTests - 0/4, skipped: 2, failed: 2 - Failed in 1.768s

    • ⚠️ RefreshAppleSessionWhenSignedInSucceeds - Skipped

    • ❌️ RefreshAppleSessionWithInvalidTokenFails - Failed in 0.848s
      Response code wrong, expected 400 but was 401
      Expected: 400
      But was: 401

        SDK is Initializing
      SDK is Initializing
      SDK is Initialized
      Caller Type: User
      ServerRequest POST URL: https://mmz8d6ze.api.lootlocker.io/game/session/apple
      REQUEST BODY = {"game_key":"\"dev*******************************5f\"","refresh_token":"invalid-token","game_version":"0.0.0.1"}
      Server Response: 401 session/apple completed in 0.5678 secs.
      Response: {"message":"Could not start apple session","request_id":"c741ad35-d4bb-41ee-bce4-fda271ad4e33","trace_id":"b9010d82a56f61997bb9dc6bb01d3836"}
      Unauthorized -- Your session_token is invalid. {"message":"Could not start apple session","request_id":"c741ad35-d4bb-41ee-bce4-fda271ad4e33","trace_id":"b9010d82a56f61997bb9dc6bb01d3836"}
      
      at Tests.AppleSignInTests+<RefreshAppleSessionWithInvalidTokenFails>d__4.MoveNext () [0x00095] in tests~/Assets/Tests/PlayModeTests/AppleSignInTests.cs:54
      at UnityEngine.TestTools.TestEnumerator+<Execute>d__7.MoveNext () [0x0004e] in tests~/Library/PackageCache/[email protected]/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:46
      
    • ⚠️ StartAppleSessionSucceedsAndProvidesRefreshToken - Skipped

    • ❌️ StartAppleSessionWithInvalidAuthorizationCodeFails - Failed in 0.918s
      Failed Sign In
      Expected: 400
      But was: 401

        Caller Type: User
      ServerRequest POST URL: https://mmz8d6ze.api.lootlocker.io/game/session/apple
      REQUEST BODY = {"game_key":"\"dev*******************************5f\"","apple_authorization_code":"invalid_auth_code","game_version":"0.0.0.1"}
      Server Response: 401 session/apple completed in 0.8909 secs.
      Response: {"message":"Could not start apple session","request_id":"9eccc16c-7ea4-4abb-a091-261ffada6d35","trace_id":"8d380d267a844d05b48483bfe210c807"}
      Unauthorized -- Your session_token is invalid. {"message":"Could not start apple session","request_id":"9eccc16c-7ea4-4abb-a091-261ffada6d35","trace_id":"8d380d267a844d05b48483bfe210c807"}
      
      at Tests.AppleSignInTests+<StartAppleSessionWithInvalidAuthorizationCodeFails>d__7.MoveNext () [0x00095] in tests~/Assets/Tests/PlayModeTests/AppleSignInTests.cs:140
      at UnityEngine.TestTools.TestEnumerator+<Execute>d__7.MoveNext () [0x0004e] in tests~/Library/PackageCache/[email protected]/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:46
      
  • ⚠️ Tests.GoogleSignInTests - 0/4, skipped: 4 - Passed in 0.000s

    • ⚠️ RefreshGoogleSessionWhenSignedInSucceeds - Skipped
    • ⚠️ RefreshGoogleSessionWithInvalidTokenFails - Skipped
    • ⚠️ StartGoogleSessionSucceedsAndProvidesRefreshToken - Skipped
    • ⚠️ StartGoogleSessionWithInvalidAuthorizationCodeFails - Skipped
  • ✅ Tests.GuestLoginTest - 1/1 - Passed in 1.168s

    • GuestUserCanLogIn - Passed in 1.168s
  • ✅ Tests.JsonTests - 10/10 - Passed in 0.089s

    • JsonTestsSimplePasses - Passed in 0.022s
    • SDKCanDeserializeComplexArrayObjectsJson - Passed in 0.024s
    • SDKCanDeserializeJson - Passed in 0.002s
    • SDKCanDeserializeMultidimensionalArrayObjectsJson - Passed in 0.002s
    • SDKCanSerializeJson - Passed in 0.002s
    • SDKCanSerializeMultidimensionalArrayObjectsJson - Passed in 0.001s
    • TestCyclic - Passed in 0.006s
    • TestCyclicCustom - Passed in 0.003s
    • TestDictionary - Passed in 0.025s
    • TestList - Passed in 0.002s
  • ✅ Tests.PingTest - 1/1 - Passed in 1.738s

    • BackendCanBePinged - Passed in 1.738s
  • ✅ Tests.PlayerFilesTests - 1/1 - Passed in 4.551s

    • PlayerFileCanBeCreatedWithPathUpdatedAndThenDeleted - Passed in 4.551s
  • ✅ Tests.PlayerHandlingTests - 1/1 - Passed in 1.409s

    • PlayerCanBeCreatedAndDeleted - Passed in 1.409s
  • ✅ Tests.RateLimiterTests - 11/11 - Passed in 0.648s

    • AfterHavingBeenSetOffTheRateLimitingCancelsAfter3Minutes - Passed in 0.073s
    • ConstantRequestsBelowTripWireStillHitsMovingAverageRateLimit - Passed in 0.036s
    • ExcessiveQuickSuccessionRequestsHitsTripwireRateLimit - Passed in 0.036s
    • FrequentSmallBurstsDoesNotHitRateLimit - Passed in 0.024s
    • InfrequentLargeBurstsDoesNotHitRateLimit - Passed in 0.023s
    • LowLevelBackgroundRequestsWithIntermittentBurstsHitsRateLimit - Passed in 0.088s
    • NormalAmountOfAverageRequestsDoesNotHitRateLimit - Passed in 0.024s
    • SuddenHugeBurstAboveLimitTriggersRateLimit - Passed in 0.146s
    • SuddenHugeBurstBelowLimitDoesNotTriggerRateLimit - Passed in 0.026s
    • SuddenHugeBurstBelowLimitFollowedByAFewRequestsTriggersRateLimit - Passed in 0.149s
    • UndulatingLowLevelOfRequestsDoesNotHitRateLimit - Passed in 0.022s
  • ❌️ Tests.RefreshTests - 1/2, failed: 1 - Failed in 3.880s

    • SDKAutomaticallyRefreshesExpiredSessionWhenEnabled - Passed in 3.459s
    • ❌️ SDKDoesNotAutomaticallyRefreshesExpiredSessionWhenDisabled - Failed in 0.420s
  • ⚠️ Tests.SubmitScoresWithGuestLogin - 0/1, skipped: 1 - Passed in 0.000s

    • ⚠️ TestResponsesAreAsExpectedForAllLeaderboardsAndPlayers - Skipped
  • ❌️ Tests.WhiteLabelLoginTests - 2/10, skipped: 3, failed: 5 - Failed in 2.760s

    • ⚠️ RequestEmailVerificationByEmailSucceeds - Skipped

    • ⚠️ RequestEmailVerificationSucceeds - Skipped

    • RequestPasswordResetSucceeds - Passed in 0.451s

    • WhiteLabelCheckSessionFailsWhenNoSessionExists - Passed in 0.024s

    • ❌️ WhiteLabelCheckSessionSucceeds - Failed in 0.440s

    • ❌️ WhiteLabelCheckSessionWithEmailAndTokenSucceeds - Failed in 0.442s

    • ❌️ WhiteLabelCheckSessionWithWrongEmailFails - Failed in 0.429s
      Prerequisite start session failed, status code not 200
      Expected: 200
      But was: 429

        ServerRequest POST URL: https://mmz8d6ze.api.lootlocker.io/white-label-login/login
      REQUEST BODY = {"email":"\"er**********************io\"","password":"**********","remember":false}
      Server Response: 429 white-label-login/login completed in 0.4064 secs.
      Response: {"error":"too many requests","success":false}
      Too Many Requests -- You're being limited for sending too many requests too quickly. {"error":"too many requests","success":false}
      
      at Tests.WhiteLabelLoginTests+<WhiteLabelCheckSessionWithWrongEmailFails>d__12.MoveNext () [0x000b8] in tests~/Assets/Tests/PlayModeTests/WhiteLabelTests.cs:340
      at UnityEngine.TestTools.TestEnumerator+<Execute>d__7.MoveNext () [0x0004e] in tests~/Library/PackageCache/[email protected]/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:46
      
    • ❌️ WhiteLabelLoginAndSessionStartFromSavedStateSucceeds - Failed in 0.529s

    • ❌️ WhiteLabelLoginAndStartSessionSucceeds - Failed in 0.445s

    • ⚠️ WhiteLabelSignUpSucceeds - Skipped

Annotations

Check failure on line 54 in tests~/Assets/Tests/PlayModeTests/AppleSignInTests.cs

See this annotation in the file changed.

@github-actions github-actions / 2019.4.40f1-playmode Test Results

Tests.AppleSignInTests.RefreshAppleSessionWithInvalidTokenFails

  Response code wrong, expected 400 but was 401
  Expected: 400
  But was:  401
Raw output
SDK is Initializing
SDK is Initializing
SDK is Initialized
Caller Type: User
ServerRequest POST URL: https://mmz8d6ze.api.lootlocker.io/game/session/apple
REQUEST BODY = {"game_key":"\"dev*******************************5f\"","refresh_token":"invalid-token","game_version":"0.0.0.1"}
Server Response: 401 session/apple completed in 0.5678 secs.
Response: {"message":"Could not start apple session","request_id":"c741ad35-d4bb-41ee-bce4-fda271ad4e33","trace_id":"b9010d82a56f61997bb9dc6bb01d3836"}
Unauthorized -- Your session_token is invalid. {"message":"Could not start apple session","request_id":"c741ad35-d4bb-41ee-bce4-fda271ad4e33","trace_id":"b9010d82a56f61997bb9dc6bb01d3836"}

at Tests.AppleSignInTests+<RefreshAppleSessionWithInvalidTokenFails>d__4.MoveNext () [0x00095] in /github/workspace/tests~/Assets/Tests/PlayModeTests/AppleSignInTests.cs:54
at UnityEngine.TestTools.TestEnumerator+<Execute>d__7.MoveNext () [0x0004e] in /github/workspace/tests~/Library/PackageCache/[email protected]/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:46

Check failure on line 140 in tests~/Assets/Tests/PlayModeTests/AppleSignInTests.cs

See this annotation in the file changed.

@github-actions github-actions / 2019.4.40f1-playmode Test Results

Tests.AppleSignInTests.StartAppleSessionWithInvalidAuthorizationCodeFails

  Failed Sign In
  Expected: 400
  But was:  401
Raw output
Caller Type: User
ServerRequest POST URL: https://mmz8d6ze.api.lootlocker.io/game/session/apple
REQUEST BODY = {"game_key":"\"dev*******************************5f\"","apple_authorization_code":"invalid_auth_code","game_version":"0.0.0.1"}
Server Response: 401 session/apple completed in 0.8909 secs.
Response: {"message":"Could not start apple session","request_id":"9eccc16c-7ea4-4abb-a091-261ffada6d35","trace_id":"8d380d267a844d05b48483bfe210c807"}
Unauthorized -- Your session_token is invalid. {"message":"Could not start apple session","request_id":"9eccc16c-7ea4-4abb-a091-261ffada6d35","trace_id":"8d380d267a844d05b48483bfe210c807"}

at Tests.AppleSignInTests+<StartAppleSessionWithInvalidAuthorizationCodeFails>d__7.MoveNext () [0x00095] in /github/workspace/tests~/Assets/Tests/PlayModeTests/AppleSignInTests.cs:140
at UnityEngine.TestTools.TestEnumerator+<Execute>d__7.MoveNext () [0x0004e] in /github/workspace/tests~/Library/PackageCache/[email protected]/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:46

Check failure on line 340 in tests~/Assets/Tests/PlayModeTests/WhiteLabelTests.cs

See this annotation in the file changed.

@github-actions github-actions / 2019.4.40f1-playmode Test Results

Tests.WhiteLabelLoginTests.WhiteLabelCheckSessionWithWrongEmailFails

  Prerequisite start session failed, status code not 200
  Expected: 200
  But was:  429
Raw output
ServerRequest POST URL: https://mmz8d6ze.api.lootlocker.io/white-label-login/login
REQUEST BODY = {"email":"\"er**********************io\"","password":"**********","remember":false}
Server Response: 429 white-label-login/login completed in 0.4064 secs.
Response: {"error":"too many requests","success":false}
Too Many Requests -- You're being limited for sending too many requests too quickly. {"error":"too many requests","success":false}

at Tests.WhiteLabelLoginTests+<WhiteLabelCheckSessionWithWrongEmailFails>d__12.MoveNext () [0x000b8] in /github/workspace/tests~/Assets/Tests/PlayModeTests/WhiteLabelTests.cs:340
at UnityEngine.TestTools.TestEnumerator+<Execute>d__7.MoveNext () [0x0004e] in /github/workspace/tests~/Library/PackageCache/[email protected]/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:46