Add support for the new economy system #423
Annotations
5 errors and 11 warnings
2019.4.40f1-playmode
Test(s) Failed! Check '2019.4.40f1-playmode Test Results' for details.
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Tests.WhiteLabelLoginTests.WhiteLabelCheckSessionWithWrongEmailFails:
tests~/Assets/Tests/PlayModeTests/WhiteLabelTests.cs#L340
Prerequisite start session failed, status code not 200
Expected: 200
But was: 429
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2021.3.8f1-playmode
Test(s) Failed! Check '2021.3.8f1-playmode Test Results' for details.
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Tests.WhiteLabelLoginTests.WhiteLabelCheckSessionWithWrongEmailFails:
tests~/Assets/Tests/PlayModeTests/WhiteLabelTests.cs#L340
Prerequisite start session failed, status code not 200
Expected: 200
But was: 429
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2020.3.38f1-playmode
Test(s) Failed! Check '2020.3.38f1-playmode Test Results' for details.
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2019.4.40f1-playmode
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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2019.4.40f1-playmode
Not able to find annotation point for failed test! Test trace: LootLocker.LootLockerBaseServerAPI/<>c__DisplayClass8_0/<<SendRequest>g__coroutine|0>d:MoveNext () (at /github/workspace/Runtime/Client/LootLockerBaseServerAPI.cs:178)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
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2019.4.40f1-playmode
Not able to find annotation point for failed test! Test trace: LootLocker.LootLockerBaseServerAPI/<>c__DisplayClass8_0/<<SendRequest>g__coroutine|0>d:MoveNext () (at /github/workspace/Runtime/Client/LootLockerBaseServerAPI.cs:178)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
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2021.3.8f1-playmode
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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2021.3.8f1-playmode
Not able to find annotation point for failed test! Test trace: LootLocker.LootLockerBaseServerAPI/<>c__DisplayClass8_0/<<SendRequest>g__coroutine|0>d:MoveNext () (at /github/workspace/Runtime/Client/LootLockerBaseServerAPI.cs:178)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
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2020.3.38f1-playmode
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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2020.3.38f1-playmode
No stack trace for test case: Tests.RefreshTests.SDKAutomaticallyRefreshesExpiredSessionWhenEnabled
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2020.3.38f1-playmode
No stack trace for test case: Tests.RefreshTests.SDKDoesNotAutomaticallyRefreshesExpiredSessionWhenDisabled
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2020.3.38f1-playmode
Not able to find annotation point for failed test! Test trace: LootLocker.LootLockerBaseServerAPI/<>c__DisplayClass8_0/<<SendRequest>g__coroutine|0>d:MoveNext () (at /github/workspace/Runtime/Client/LootLockerBaseServerAPI.cs:178)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
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2020.3.38f1-playmode
Not able to find annotation point for failed test! Test trace: LootLocker.LootLockerBaseServerAPI/<>c__DisplayClass8_0/<<SendRequest>g__coroutine|0>d:MoveNext () (at /github/workspace/Runtime/Client/LootLockerBaseServerAPI.cs:178)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
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2020.3.38f1-playmode
Not able to find annotation point for failed test! Test trace: LootLocker.LootLockerBaseServerAPI/<>c__DisplayClass8_0/<<SendRequest>g__coroutine|0>d:MoveNext () (at /github/workspace/Runtime/Client/LootLockerBaseServerAPI.cs:178)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17)
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