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A toy plugin for Unreal Engine to access (get and set) any object property by name.

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littlesulley/AccessObjectPropertyByName

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Get / Set Object Properties by Name

This is a toy plugin for Unreal Engine to access (get and set) any object property by name. It works on UE v5.1 and can be transferred to other versions with little effort.

Use is very simple, just call the blueprint nodes SulleyGetObjectPropertyByName and SulleySetObjectPropertyByName and pass in the parameters.

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A toy plugin for Unreal Engine to access (get and set) any object property by name.

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