A native client library for WebRTC written in C and libdatachannel (POSIX only because Windows does not have <pthread.h>
or <uuid/uuid.h>
, TODO: use Cygwin or cross-platform alternative libraries)
Requires a signalling server, rustysignal is the one I used during testing, and includes custom protocol for rooms used in the chat
example
Use the -f
to specify a path to a text file with ICE servers, or -s
with a comma separated list of ICE servers
chat
: TUI chat application using ncurses, use thehelp
command to see what you can do!game
: Simple GUI "game" using olc PGE, see your friends shmovin' in real-time (or 60fps, give or take). Use the WASD keys to move around, and use Esc to exit the game.
Prerequesites are cmake
, ninja
, and gcc
, which you can install with your distribution package manager
Ex) Arch Linux
$ sudo pacman -S cmake ninja gcc
Generate CMake build files and start build
# You can pass in -DBUILD_EXAMPLES=OFF to only build the library
# and -DBUILD_STATIC_LIBS=OFF to build as shared library
$ cmake -B build -G Ninja
$ cmake --build build
And run one of the example applications
# Look in the examples folder to see what you can try,
# the executables should have the same names as their
# respective source files
#
# To pass in ice servers with -s, specify server URLs
# with the format specified in the libdatachannel docs
# ex) stun:stun.l.google.com:19302
# ex) turn:user:[email protected]:443
$ ./build/chat -f ice_servers.txt