#Better Time Warp
Forum thread: http://forum.kerbalspaceprogram.com/index.php?/topic/154935-*
BetterTimeWarp is a mod for Kerbal Space Program that enables customized time warping.
To install:
- Merge GameData folder with the one in your KSP folder
- Done!
============================= This is a continuation of the Better Time Warp mod originally made by @MrHappyFace, who hasn't been around since Sept. 3. The original thread can be found here:http://forum.kerbalspaceprogram.com/index.php?/topic/77565-*
This first post is mostly copied from the original thread
Availability
Download: http://spacedock.info/mod/1162/BetterTimeWarpContinued Source:https://github.com/linuxgurugamer/BetterTimeWarp License: GPLv3 The new version for KSP 1.4.1 has new dependencies
New Dependencies
Click Through Blocker ToolbarController CKAN has been updated to install the dependencies, if needed.
Basic GUI:
http://i.imgur.com/hkJmQxT.png
Advanced GUI with Settings:
http://i.imgur.com/7DJrzKZ.png
Gifs:
Without Lossless Physics Warp: http://gfycat.com/ObedientFlawedArctichare
With Lossless Physics Warp: http://gfycat.com/DeepSkeletalKoala
1,000,000x time warp in low orbit: http://gfycat.com/GrandNervousGoldfinch
Better Time Warp is HappyFaceIndustries' first mod, which adds the ability to customize your time warp.
It has many of the same features as Time Control, and WarpUnlocker, but with a stylish UI and customization features.
Features:
Customizable physics and regular (On-Rails) warp Lower-than-1 physics warp can be used to help with laggy, high part ships. It is also pretty good for cinematics 0x time warp can be used to freeze time Great for ion engines! 1 hour burn completed in 3 minutes at 20x physical warp. Higher warp settings can be used in lower orbits Lossless Physics, meaning that you can keep accurate physics simulation even at high physical time warp. Note that strange things can happen when doing that, and is not recommended, see bugs below Non-Intrusive UI, which can be disabled using F2 Can be enabled/disabled in the settings file, without uninstalling or deleting Self regenerating settings file Persistent time warp selections Works in space center and tracking station All planets get the same altitude limits for time warp: 0m for 1-1000, 100,000m for 10,000x, and 2,000,000m for 100,000x
Bugs:
Physics warp below x0.1 or above x100 is kind of buggy Rarely, if using low (less than 0.1) physics warp on EVA, your kerbal will go flying off at about 7x light speed More will be added to this list as they are found.