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Build iOS

Build iOS #2

Workflow file for this run

name: Build iOS
on:
workflow_dispatch:
workflow_call:
jobs:
build:
strategy:
fail-fast: false
matrix:
include:
- arch: arm64
runs-on: macos-latest
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: true
fetch-depth: 0
- name: 🔗 GDExtension Build
uses: godotengine/godot-cpp-template/.github/actions/build@main
with:
platform: ios
arch: ${{ matrix.arch }}
build-target-type: template_release
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: godot-riscv-ios-${{ matrix.arch }}
path: |
${{ github.workspace }}/bin/**/libgodot_riscv.ios.template_release${{ matrix.ios_precision_extension }}.arm64.framework/**
if-no-files-found: error