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Tetris | ||
====== | ||
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.. image:: tetris.png | ||
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In :download:`tetris.py`, you find a complete Tetris game. | ||
It makes heavy use of the Numpy library. | ||
The code was created in a coding speedrun; it almost has no structure. | ||
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.. note:: | ||
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There is also a bug when dropping long bricks to the ground. | ||
Maybe some refactoring makes this issue easier to debug. | ||
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.. literalinclude:: tetris.py |
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Hall of Fame | ||
============ | ||
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Game projects completed by course participants | ||
---------------------------------------------- | ||
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- `MantiGo <https://github.com/JoNiederhut/manti_go>`__ – a frantic quest for fast food at Kottbusser Tor by Naive Bayleaves | ||
- `Rock-Paper-Scissors <https://github.com/shreyaa98/RockPaperScissors.git>`__ – by Shreyaasri Prakash | ||
- `Breakout <https://github.com/rkvcode/breakout>`__ – by Alexander Rykov and Chen-Yu Liu | ||
- `Wild West <https://github.com/sultanmirzoev/Wild_West>`__ – by Sultan Mirzoev | ||
- `Minensuche <https://github.com/krother/python_abv_zedat/tree/master/projekte_ss2017/Minensuche_Benjamin>`__ – minesweeper clone by Benny Henning | ||
- `Mondrian 2.0 <https://github.com/krother/python_abv_zedat/tree/master/projekte_ss2017/Mondrian2.0_Christin>`__ – an image generator by Christin Jacobsen | ||
- `Games in C++ <https://github.com/krother/cplusplus_abv_zedat>`__ – project highlights from my 2016/2017 C++ course | ||
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Game projects I wrote myself | ||
---------------------------- | ||
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.. toctree:: | ||
:maxdepth: 1 | ||
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examples/breakout.rst | ||
examples/tetris.rst | ||
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- `Pandas go to Space <https://github.com/krother/space>`__ - a space traveling adventure with a web frontend | ||
- `Snake <https://github.com/krother/snake>`__ - a classic snake game |
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