Skip to content

vkQuake2 1.2.0

Compare
Choose a tag to compare
@kondrak kondrak released this 25 Jun 19:33
· 385 commits to master since this release
  • fixed some remaining broken UI elements (download bar, multiplayer texts, etc.)
  • fixed a multiplayer issue when connecting to a server using non-Windows builds resulted in mismatched checksums (updated MD4 implementation)
  • dynamic vertex, index and uniform buffers are now resized accordingly if they run out of space
  • initial memory footprint for GPU buffers has been reduced
  • triangle fan index buffer can now be dynamically resized when needed
  • triangle fan index buffer is now stored in the dynamic index buffer instead of a separate one
  • added vk_mem command to show current dynamic buffer usage statistics
  • updated Vulkan Memory Allocator to 2.3.0-development
  • added support for VK_LAYER_KHRONOS_validation if game is being built using Vulkan SDK 1.1.106.0 or higher
  • viewmodel weapons are now drawn when FOV > 90
  • naming of video menu items is now consistent