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0.2.0
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- Add Killing vector field
- Add smoothest section
- Bugfix trivial connection
- Arrange Repository
- Update version
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komietty authored May 11, 2023
1 parent 4661e22 commit 6ec67a0
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Showing 190 changed files with 281,383 additions and 2,700 deletions.
206 changes: 0 additions & 206 deletions Assets/Materials/Floor.mat

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8 changes: 0 additions & 8 deletions Assets/Materials/Floor.mat.meta

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5 changes: 3 additions & 2 deletions Assets/Materials/TangentViewer.shader
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Expand Up @@ -68,8 +68,9 @@ Shader "VectorField/TangentSpaceViewer" {
}

float4 frag (v2f i) : SV_Target {
float v = pow(sin(_T * 5 + i.uv.x * PI + i.uv.y) * 0.5 + 0.5, 2);
return float4(i.colour, 1 - pow(v * 0.8, 2));
//float v = pow(sin(_T * 5 + i.uv.x * PI + i.uv.y) * 0.5 + 0.5, 2);
//return float4(i.colour, 1 - pow(v * 0.8, 2));
return float4(i.colour, 1);
}
ENDCG
}
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2 changes: 1 addition & 1 deletion Assets/Materials/VertColorShaded.mat
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Expand Up @@ -129,4 +129,4 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 6
version: 7
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